raylib: 5.5-unstable-2026-01-20 -> 6.0

This commit is contained in:
reo101
2026-05-26 13:24:40 +03:00
parent a0d758fd0b
commit ecd3f46f72
+11 -3
View File
@@ -11,11 +11,13 @@
raylib-games,
libGLU,
libx11,
libxrandr,
platform ? "Desktop", # Note that "Web", "Android" and "Raspberry Pi" do not currently work
pulseSupport ? stdenv.hostPlatform.isLinux,
alsaSupport ? false,
sharedLib ? true,
includeEverything ? true,
customFrameControlSupport ? false,
}:
let
inherit (lib) optional;
@@ -36,13 +38,13 @@ lib.checkListOfEnum "raylib: platform"
__structuredAttrs = true;
pname = "raylib";
version = "5.5-unstable-2026-01-20";
version = "6.0";
src = fetchFromGitHub {
owner = "raysan5";
repo = "raylib";
rev = "c610d228a244f930ad53492604640f39584c66da";
hash = "sha256-7Lhgqb7QJwz94M1ZxWgueTwIgSVclGCvHklZXGzoJgQ=";
rev = finalAttrs.version;
hash = "sha256-8+6MDTMc7Spix4ndAUzp51Q5iWcl7pQmyXuV2RutnOk=";
};
# autoPatchelfHook is needed for appendRunpaths
@@ -56,11 +58,17 @@ lib.checkListOfEnum "raylib: platform"
propagatedBuildInputs = lib.optionals stdenv.hostPlatform.isLinux [
libGLU
libx11
libxrandr
];
# https://github.com/raysan5/raylib/wiki/CMake-Build-Options
cmakeFlags = [
"-DCUSTOMIZE_BUILD=ON"
# The above also enables `SUPPORT_CUSTOM_FRAME_CONTROL` (otherwise off)
# That skips `SwapScreenBuffer` and `PollInputEvents` from `EndDrawing`
# In turn, normal `raylib-games` demos start but never present a window
# Keep the default game loop behavior unless explicitly requested
(lib.cmakeBool "SUPPORT_CUSTOM_FRAME_CONTROL" customFrameControlSupport)
"-DPLATFORM=${platform}"
]
++ optional (platform == "Desktop") "-DUSE_EXTERNAL_GLFW=ON"