nxengine-evo: refactor and adopt by AndersonTorres

- finalAttrs design pattern
- extra patch to make it compile on modern CC
- strictDeps
- internalize assets
- mainProgram
This commit is contained in:
Anderson Torres
2024-05-01 23:52:45 -03:00
parent af653b6ac2
commit e540f2ccbe
+51 -25
View File
@@ -1,68 +1,94 @@
{ lib, stdenv
, fetchpatch
, fetchurl
, fetchFromGitHub
, cmake
, libpng
, SDL2
, SDL2_mixer
{
lib,
SDL2,
SDL2_mixer,
cmake,
pkg-config,
ninja,
fetchFromGitHub,
fetchpatch,
fetchurl,
libpng,
stdenv,
}:
stdenv.mkDerivation rec {
stdenv.mkDerivation (finalAttrs: {
pname = "nxengine-evo";
version = "2.6.4";
src = fetchFromGitHub {
owner = "nxengine";
repo = "nxengine-evo";
rev = "v${version}";
sha256 = "sha256-krK2b1E5JUMxRoEWmb3HZMNSIHfUUGXSpyb4/Zdp+5A=";
};
assets = fetchurl {
url = "https://github.com/nxengine/nxengine-evo/releases/download/v${version}/NXEngine-v${version}-Linux.tar.xz";
sha256 = "1b5hkmsrrhnjjf825ri6n62kb3fldwl7v5f1cqvqyv47zv15g5gy";
rev = "v${finalAttrs.version}";
hash = "sha256-krK2b1E5JUMxRoEWmb3HZMNSIHfUUGXSpyb4/Zdp+5A=";
};
patches = [
# Fix building by adding SDL_MIXER to include path
(fetchpatch {
url = "https://github.com/nxengine/nxengine-evo/commit/1890127ec4b4b5f8d6cb0fb30a41868e95659840.patch";
sha256 = "18j22vzkikcwqd42vlhzd6rjp26dq0zslxw5yyl07flivms0hny2";
hash = "sha256-wlsIdN2RugOo94V3qj/AzYgrs2kf0i1Iw5zNOP8WQqI=";
})
# Fix buffer overflow
(fetchpatch {
url = "https://github.com/nxengine/nxengine-evo/commit/75b8b8e3b067fd354baa903332f2a3254d1cc017.patch";
sha256 = "0sjr7z63gp7nfxifxisvp2w664mxxk3xi4a3d86mm0470dj5m5bx";
hash = "sha256-fZVaZAOHgFoNakOR2MfsvRJjuLhbx+5id/bcN8w/WWo=";
})
# Add missing include
(fetchpatch {
url = "https://github.com/nxengine/nxengine-evo/commit/0076ebb11bcfec5dc5e2e923a50425f1a33a4133.patch";
hash = "sha256-8j3fFFw8DMljV7aAFXE+eA+vkbz1HdFTMAJmk3BRU04=";
})
];
nativeBuildInputs = [ cmake ];
nativeBuildInputs = [
SDL2
cmake
ninja
pkg-config
];
buildInputs = [
libpng
SDL2
SDL2_mixer
libpng
];
strictDeps = true;
# Allow finding game assets.
postPatch = ''
sed -i -e "s,/usr/share/,$out/share/," src/ResourceManager.cpp
'';
installPhase = ''
installPhase = let
assetsVersion = "2.6.4";
assets = fetchurl {
url = "https://github.com/nxengine/nxengine-evo/releases/download/v${assetsVersion}/NXEngine-v${assetsVersion}-Linux.tar.xz";
hash = "sha256-/pVXwv6HbI83ZsGVfShv1I01hbEm5iKQk9LCnHWdsKw=";
};
in ''
runHook preInstall
cd ..
unpackFile ${assets}
mkdir -p $out/bin/ $out/share/nxengine/
install bin/* $out/bin/
cp -r NXEngine-evo-${version}-Linux/data/ $out/share/nxengine/data
cp -r NXEngine-evo-${assetsVersion}-Linux/data/ $out/share/nxengine/data
chmod -R a=r,a+X $out/share/nxengine/data
runHook postInstall
'';
meta = {
homepage = "https://github.com/nxengine/nxengine-evo";
description = "A complete open-source clone/rewrite of the masterpiece jump-and-run platformer Doukutsu Monogatari (also known as Cave Story)";
license = with lib.licenses; [
gpl3 # Game engine
gpl3Plus # Game engine
unfreeRedistributable # Game assets, freeware
];
maintainers = [ ];
homepage = "https://github.com/nxengine/nxengine-evo";
mainProgram = "nx";
maintainers = with lib.maintainers; [ AndersonTorres ];
platforms = lib.platforms.linux;
};
}
})