keen4: modernize & adopt (#390436)
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@@ -1,56 +1,43 @@
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{
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lib,
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stdenv,
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fetchurl,
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dosbox,
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unzip,
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fetchzip,
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lib,
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writeShellApplication,
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}:
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stdenv.mkDerivation {
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let
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zip = fetchzip {
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name = "keen4.zip";
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url = "https://archive.org/download/msdos_Commander_Keen_4_-_Secret_of_the_Oracle_1991/Commander_Keen_4_-_Secret_of_the_Oracle_1991.zip";
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hash = "sha256-vVfBQArNH1JPUxM5suMe8NK54a+NAMnDhLKxVUOzUgA=";
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};
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in
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writeShellApplication {
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name = "keen4";
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src = fetchurl {
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url = "http://tarballs.nixos.org/keen4.zip";
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sha256 = "12rnc9ksl7v6l8wsxvr26ylkafzq80dbsa7yafzw9pqc8pafkhx1";
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};
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runtimeInputs = [ dosbox ];
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nativeBuildInputs = [ unzip ];
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# Game wants to write in the current directory, but of course we can't
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# let it write in the Nix store. So create symlinks to the game files
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# in ~/.keen4 and execute game from there.
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text = ''
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mkdir -p "''${HOME:-.}/.keen4"
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cd "''${HOME:-.}/.keen4"
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# avoid linking CONFIG.CK4, which must be writable
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ln -sft . ${zip}/{AUDIO.CK4,EGAGRAPH.CK4,GAMEMAPS.CK4,KEEN4E.EXE}
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trap 'find . -type l -delete' EXIT
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installPhase = ''
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mkdir -p $out/share/keen4
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mv * $out/share/keen4
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mkdir -p $out/bin
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cat > $out/bin/keen4 <<EOF
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#! $SHELL -e
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if test -z "\$HOME"; then
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echo "HOME directory not set"
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exit 1
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fi
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# Game wants to write in the current directory, but of course we can't
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# let it write in the Nix store. So create symlinks to the game files
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# in ~/.keen4 and execute game from there.
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mkdir -p \$HOME/.keen4
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cd \$HOME/.keen4
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ln -sf $out/share/keen4/* .
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${dosbox}/bin/dosbox ./KEEN4E.EXE -fullscreen -exit || true
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# Cleanup the symlinks.
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for i in *; do
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if test -L "\$i"; then
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rm "\$i"
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fi
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done
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EOF
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chmod +x $out/bin/keen4
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dosbox ./KEEN4E.EXE -fullscreen -exit
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'';
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meta = {
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description = "Commander Keen Episode 4: Secret of the Oracle";
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license = lib.licenses.unfree;
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maintainers = [ ];
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homepage = "https://web.archive.org/web/20141013080934/http://www.3drealms.com/keen4/index.html";
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downloadPage = "https://archive.org/details/msdos_Commander_Keen_4_-_Secret_of_the_Oracle_1991";
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license = lib.licenses.unfreeRedistributable;
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platforms = dosbox.meta.platforms;
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sourceProvenance = with lib.sourceTypes; [ binaryBytecode ]; # emulated by dosbox, so "bytecode" in a way
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maintainers = with lib.maintainers; [ wolfgangwalther ];
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mainProgram = "keen4";
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};
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}
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