pygame-sdl2: modernize derivation
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@@ -1,15 +1,15 @@
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{
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lib,
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buildPythonPackage,
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fetchFromGitHub,
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renpy,
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cython_0,
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SDL2,
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SDL2_image,
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SDL2_ttf,
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SDL2_mixer,
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fetchFromGitHub,
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lib,
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libjpeg,
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libpng,
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nix-update-script,
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SDL2,
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SDL2_image,
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SDL2_mixer,
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SDL2_ttf,
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setuptools,
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}:
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@@ -25,35 +25,40 @@ buildPythonPackage rec {
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hash = "sha256-0itOmDScM+4HmWTpjkln56pv+yXDPB1KIDbE6ub2Tls=";
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};
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nativeBuildInputs = [
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SDL2.dev
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build-system = [
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cython_0
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SDL2
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setuptools
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];
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buildInputs = [
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SDL2
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SDL2_image
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SDL2_ttf
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SDL2_mixer
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dependencies = [
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libjpeg
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libpng
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SDL2
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SDL2_image
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SDL2_mixer
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SDL2_ttf
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];
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doCheck = true;
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preBuild = ''
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sed -i "s/2.1.0/${version}/" setup.py
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sed -i "s/2, 1, 0/$(echo ${version} | sed 's/\./,\ /g')/g" src/pygame_sdl2/version.py
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substituteInPlace setup.py --replace-fail "2.1.0" "${version}"
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substituteInPlace src/pygame_sdl2/version.py --replace-fail "2, 1, 0" "${
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builtins.replaceStrings [ "." ] [ ", " ] version
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}"
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'';
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passthru.updateScript = nix-update-script { extraArgs = [ "--version-regex=renpy-(.*)" ]; };
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meta = {
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description = "Reimplementation of parts of pygame API using SDL2";
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description = "Reimplementation of the Pygame API using SDL2 and related libraries";
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homepage = "https://github.com/renpy/pygame_sdl2";
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license = with lib.licenses; [
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lgpl2
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zlib
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];
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platforms = lib.platforms.unix;
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maintainers = with lib.maintainers; [ raskin ];
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};
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}
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