perfect_dark: init at 0-unstable-2025-08-25 (#306767)

This commit is contained in:
Fernando Rodrigues
2025-09-02 04:28:08 +00:00
committed by GitHub
2 changed files with 137 additions and 0 deletions
+7
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@@ -19664,6 +19664,13 @@
githubId = 81905706;
name = "Pau Kaifler";
};
PaulGrandperrin = {
name = "Paul Grandperrin";
email = "paul.grandperrin@gmail.com";
github = "PaulGrandperrin";
githubId = 1748936;
keys = [ { fingerprint = "FEDA B009 17FA A574 F536 ED52 4AB1 3530 3377 4DA3"; } ];
};
paulsmith = {
email = "paulsmith@pobox.com";
github = "paulsmith";
+130
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@@ -0,0 +1,130 @@
{
lib,
stdenv,
fetchFromGitHub,
SDL2,
cmake,
libGL,
pkg-config,
python3,
zlib,
romID ? "ntsc-final",
}:
let
roms = [
"ntsc-final"
"pal-final"
"jpn-final"
];
in
assert lib.assertOneOf "romID" romID roms;
stdenv.mkDerivation (finalAttrs: {
pname = "perfect_dark";
version = "0-unstable-2025-08-25";
src = fetchFromGitHub {
owner = "fgsfdsfgs";
repo = "perfect_dark";
rev = "bb4fcffeb5dc382fce4c609897a2e82590d7d709";
hash = "sha256-XLmAjwEzz4fPpHuk3IBmhhDfiuudwMTnYgVe6Wcfdsg=";
};
enableParallelBuilding = true;
# Fails to build if not set:
hardeningDisable = [ "format" ];
hardeningEnable = [ "pie" ];
cmakeFlags = [
(lib.cmakeFeature "ROMID" romID)
];
nativeBuildInputs = [
cmake
pkg-config
python3
];
buildInputs = [
SDL2
libGL
zlib
];
postPatch =
# The project uses Git to retrieve version informations but our
# fetcher deletes the .git directory, so we replace the commands
# with the correct data directly.
''
substituteInPlace CMakeLists.txt \
--replace-fail "git rev-parse --short HEAD" \
"echo ${builtins.substring 0 9 finalAttrs.src.rev}" \
--replace-fail "git rev-parse --abbrev-ref HEAD" \
"echo port"
''
# Point toward the compiled binary and not the shell wrapper since
# the rom auto-detection logic is not needed in this build.
+ ''
substituteInPlace dist/linux/io.github.fgsfdsfgs.perfect_dark.desktop \
--replace-fail "Exec=io.github.fgsfdsfgs.perfect_dark.sh" \
"Exec=io.github.fgsfdsfgs.perfect_dark"
'';
preConfigure = ''
patchShebangs --build .
'';
installPhase = ''
runHook preInstall
pushd ..
install -Dm755 build/pd.* $out/bin/io.github.fgsfdsfgs.perfect_dark
install -Dm644 dist/linux/io.github.fgsfdsfgs.perfect_dark.desktop \
-t $out/share/applications
install -Dm644 dist/linux/io.github.fgsfdsfgs.perfect_dark.png \
-t $out/share/icons/hicolor/256x256/apps
install -Dm644 dist/linux/io.github.fgsfdsfgs.perfect_dark.metainfo.xml \
-t $out/share/metainfo
popd
runHook postInstall
'';
meta = {
description = "Modern cross-platform port of Perfect Dark";
longDescription = ''
This is a port of Ryan Dywer's decompilation of classic N64
shooter Perfect Dark to modern systems.
You will need to provide a copy of the ROM at
`$HOME/.local/share/perfectdark/data/pd.${romID}.z64` to launch
the game.
Though `ntsc-final` is the recommended default, you can change
the ROM variant of this game with an expression like this:
```nix
perfect_dark.override { romID = "jpn-final"; }
```
Supported romIDs are `${lib.generators.toPretty { } roms}`.
'';
homepage = "https://github.com/fgsfdsfgs/perfect_dark/";
license = with lib.licenses; [
# perfect_dark, khrplatform.h, port/fast3d
mit
# Vendored source code and binaries of 'gzip'.
gpl3Plus
# Derivative work of "Perfect Dark" © 2000 Rare Ltd.
unfree
];
maintainers = with lib.maintainers; [
PaulGrandperrin
normalcea
sigmasquadron
];
mainProgram = "io.github.fgsfdsfgs.perfect_dark";
platforms = lib.platforms.linux;
};
})