koboldcpp: move shaderc to nativeBuildInputs

This commit is contained in:
FlameFlag
2026-03-29 14:25:36 +03:00
parent 00e01c0f21
commit d0a9fcb7b6
+2 -2
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@@ -53,7 +53,8 @@ effectiveStdenv.mkDerivation (finalAttrs: {
nativeBuildInputs = [
makeWrapper
python3Packages.wrapPython
];
]
++ lib.optionals vulkanSupport [ shaderc ];
postPatch = ''
nixLog "patching $PWD/Makefile to remove explicit linking against CUDA driver"
@@ -81,7 +82,6 @@ effectiveStdenv.mkDerivation (finalAttrs: {
]
++ lib.optionals vulkanSupport [
vulkan-loader
shaderc
];
pythonPath = finalAttrs.pythonInputs;