godot_4_6: fix TLS handshake fail preventing assetlib use
Fixes #454608 Upstream: https://github.com/NixOS/nixpkgs/issues/454608
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@@ -417,6 +417,14 @@ let
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patches = [
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./Linux-fix-missing-library-with-builtin_glslang-false.patch
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]
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++ lib.optionals (lib.versionAtLeast version "4.6") [
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# https://github.com/godotengine/godot/pull/115450
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(fetchpatch {
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name = "fix-tls-handshake-fail-preventing-assetlib-use.patch";
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url = "https://github.com/godotengine/godot/commit/29acd734c71f06268d6ef4715d7df70b14731f48.patch";
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hash = "sha256-wxkr6jPtutUTG+mYrXoxcDcWIIZghlSJ79XqhFh/0P4=";
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})
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]
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++ lib.optionals (lib.versionOlder version "4.4") [
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(fetchpatch {
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name = "wayland-header-fix.patch";
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