raylib-python-cffi: fix builds on darwin
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@@ -1,4 +1,6 @@
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{
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stdenv,
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gcc,
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buildPythonPackage,
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fetchFromGitHub,
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setuptools,
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@@ -9,9 +11,19 @@
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raylib,
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physac,
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raygui,
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lib
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darwin,
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lib,
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}:
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let
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inherit (darwin.apple_sdk.frameworks)
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OpenGL
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Cocoa
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IOKit
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CoreFoundation
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CoreVideo
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;
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in
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buildPythonPackage rec {
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pname = "raylib-python-cffi";
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version = "5.0.0.2";
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@@ -31,22 +43,36 @@ buildPythonPackage rec {
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# This patch fixes to the builder script function to call pkg-config
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# using the library name rather than searching only through raylib
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./fix_pyray_builder.patch
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# use get_lib_flags() instead of linking to libraylib.a directly
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./fix_macos_raylib.patch
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];
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nativeBuildInputs = [ pkg-config ];
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nativeBuildInputs = [
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pkg-config
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gcc
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];
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# tests require a graphic environment
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doCheck = false;
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pythonImportsCheck = [ "pyray" ];
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buildInputs = [
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glfw
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libffi
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raylib
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physac
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raygui
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];
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buildInputs =
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[
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glfw
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libffi
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raylib
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physac
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raygui
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]
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++ lib.optionals stdenv.isDarwin [
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OpenGL
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Cocoa
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IOKit
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CoreFoundation
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CoreVideo
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];
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meta = {
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description = "Python CFFI bindings for Raylib";
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@@ -0,0 +1,11 @@
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--- a/raylib/build.py
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+++ b/raylib/build.py
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@@ -158,7 +158,7 @@ def build_unix():
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if platform.system() == "Darwin":
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print("BUILDING FOR MAC")
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- extra_link_args = [get_the_lib_path() + '/libraylib.a', '-framework', 'OpenGL', '-framework', 'Cocoa',
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+ extra_link_args = get_lib_flags() + ['-framework', 'OpenGL', '-framework', 'Cocoa',
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'-framework', 'IOKit', '-framework', 'CoreFoundation', '-framework',
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'CoreVideo']
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libraries = []
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