ldmud: apply some small modernizations
Catches up with some best practices.
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@@ -26,15 +26,15 @@
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python310,
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}:
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stdenv.mkDerivation rec {
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stdenv.mkDerivation (finalAttrs: {
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pname = "ldmud";
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version = "3.6.7";
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src = fetchFromGitHub {
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owner = "ldmud";
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repo = "ldmud";
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rev = version;
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sha256 = "sha256-PkrjP7tSZMaj61Hsn++7+CumhqFPLbf0+eAI6afP9HA=";
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tag = finalAttrs.version;
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hash = "sha256-PkrjP7tSZMaj61Hsn++7+CumhqFPLbf0+eAI6afP9HA=";
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};
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patches = [
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@@ -42,13 +42,14 @@ stdenv.mkDerivation rec {
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./mysql-compat.patch
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];
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sourceRoot = "${src.name}/src";
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sourceRoot = "${finalAttrs.src.name}/src";
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nativeBuildInputs = [
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autoreconfHook
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pkg-config
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bison
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];
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buildInputs =
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[
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libgcrypt
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@@ -105,7 +106,7 @@ stdenv.mkDerivation rec {
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meta = {
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description = "Gamedriver for LPMuds including a LPC compiler, interpreter and runtime";
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homepage = "https://ldmud.eu";
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changelog = "https://github.com/ldmud/ldmud/blob/${version}/HISTORY";
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changelog = "https://github.com/ldmud/ldmud/blob/${finalAttrs.version}/HISTORY";
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longDescription = ''
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LDMud started as a project to clean up and modernize Amylaar's LPMud
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gamedriver. Primary goals are full documentation, a commented source body
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@@ -120,4 +121,4 @@ stdenv.mkDerivation rec {
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platforms = with lib.platforms; linux ++ darwin;
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maintainers = with lib.maintainers; [ cpu ];
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};
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}
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})
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