godot-mcp: init at 0-unstable-2026-01-30 (#500941)
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@@ -0,0 +1,44 @@
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{
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lib,
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buildNpmPackage,
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fetchFromGitHub,
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}:
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buildNpmPackage {
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pname = "godot-mcp";
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version = "0-unstable-2026-01-30";
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src = fetchFromGitHub {
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owner = "Coding-Solo";
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repo = "godot-mcp";
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rev = "f341234dfe44613e1d48fe4fbc8bfb9bf2e8e9eb";
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hash = "sha256-cUGaO+6zP+3oUuB4Ni1HfBkb7QVxk9tznUkoxfQqH+s=";
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};
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npmDepsHash = "sha256-9F2QW8+IQiL+qZ4EXSq1pgk3DMmES8aAP3CAwL+fDfc=";
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npmInstallFlags = [
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"--ignore-scripts"
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];
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npmBuildFlags = [
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"run"
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"build"
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];
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doCheck = false;
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meta = {
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description = "MCP server for interfacing with Godot game engine";
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longDescription = ''
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A Model Context Protocol (MCP) server for interacting with the Godot
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game engine. Enables AI assistants to launch the Godot editor, run
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projects, capture debug output, and control project execution.
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'';
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mainProgram = "godot-mcp";
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homepage = "https://github.com/Coding-Solo/godot-mcp";
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license = lib.licenses.mit;
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maintainers = with lib.maintainers; [ superherointj ];
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platforms = lib.platforms.all;
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};
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}
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