tome4: use copyDesktopItems
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@@ -2,10 +2,10 @@
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lib,
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stdenv,
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fetchurl,
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copyDesktopItems,
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makeDesktopItem,
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makeWrapper,
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premake4,
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unzip,
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openal,
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libpng,
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libvorbis,
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@@ -24,28 +24,14 @@ stdenv.mkDerivation (finalAttrs: {
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sha256 = "sha256-mJ3qAIA/jNyt4CT0ZH1IC7GsDUN8JUKSwHVJwnKkaAw=";
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};
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desktop = makeDesktopItem {
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desktopName = "tome4";
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name = "Tales of Maj'Eyal";
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exec = "@out@/bin/tome4";
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icon = "tome4";
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comment = "An open-source, single-player, role-playing roguelike game set in the world of Eyal.";
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type = "Application";
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categories = [
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"Game"
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"RolePlaying"
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];
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genericName = "2D roguelike RPG";
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};
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prePatch = ''
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# http://forums.te4.org/viewtopic.php?f=42&t=49478&view=next#p234354
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sed -i 's|#include <GL/glext.h>||' src/tgl.h
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'';
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nativeBuildInputs = [
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copyDesktopItems
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makeWrapper
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unzip
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premake4
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];
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@@ -68,6 +54,22 @@ stdenv.mkDerivation (finalAttrs: {
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makeFlags = [ "config=release" ];
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desktopItems = [
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(makeDesktopItem {
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desktopName = "Tales of Maj'Eyal";
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name = "tome4";
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exec = "tome4";
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icon = "te4-icon";
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comment = "An open-source, single-player, role-playing roguelike game set in the world of Eyal.";
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type = "Application";
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categories = [
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"Game"
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"RolePlaying"
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];
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genericName = "2D roguelike RPG";
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})
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];
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# The wrapper needs to cd into the correct directory as tome4's detection of
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# the game asset root directory is faulty.
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@@ -81,12 +83,7 @@ stdenv.mkDerivation (finalAttrs: {
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makeWrapper $dir/t-engine $out/bin/tome4 \
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--chdir "$dir"
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install -Dm755 ${finalAttrs.desktop}/share/applications/tome4.desktop $out/share/applications/tome4.desktop
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substituteInPlace $out/share/applications/tome4.desktop \
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--subst-var out
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unzip -oj -qq game/engines/te4-${finalAttrs.version}.teae data/gfx/te4-icon.png
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install -Dm644 te4-icon.png $out/share/icons/hicolor/64x64/tome4.png
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install -Dm644 game/engines/default/data/gfx/te4-icon.png -t $out/share/icons/hicolor/64x64
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install -Dm644 -t $out/share/doc/tome4 CONTRIBUTING COPYING COPYING-MEDIA CREDITS
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