rustc: Fix building cross-compilers for no_std targets.

When building a cross-compiler, the rustc derivation does some tricks to
only build the standard library and reuse the host's compiler, leading
to much faster build time.

Unfortunately, the way the build system was invoked, it would always
build the `std` crate, whether or not the target supports it. Some
bare-metal targets only support building the `core` and `alloc` crates.

By being more vague about the build command, using `library` instead of
`library/std`, Rust's build system is able to figure out exactly which
crates to build:
https://github.com/rust-lang/rust/blob/1.74.1/src/bootstrap/compile.rs#L370-L412

Oddly enough, the install command still needs to use `library/std`, even
if building just a subset:
https://github.com/rust-lang/rust/blob/1.74.1/src/bootstrap/install.rs#L207

The following command was used to reproduce the original issue. Without
this patch, it leads to a build failure when trying to compile one of
std's dependencies. With the patch it completes succesfully and produces
a working cross-compiler.

  nix build --impure --expr '(import ./. {
    crossSystem = {
      config = "riscv32-none-elf";
      rustc.config = "riscv32imc-unknown-none-elf";
    };
  }).buildPackages.rustc'
This commit is contained in:
Paul Lietar
2024-01-04 09:43:06 +00:00
parent 6ce10ae92e
commit 8e1e16fdcb
+1 -1
View File
@@ -159,7 +159,7 @@ in stdenv.mkDerivation (finalAttrs: {
ln -s ${rustc.unwrapped}/bin/rustc build/${stdenv.hostPlatform.rust.rustcTargetSpec}/stage0-rustc/${stdenv.hostPlatform.rust.rustcTargetSpec}/release/rustc-main
touch build/${stdenv.hostPlatform.rust.rustcTargetSpec}/stage0-std/${stdenv.hostPlatform.rust.rustcTargetSpec}/release/.libstd.stamp
touch build/${stdenv.hostPlatform.rust.rustcTargetSpec}/stage0-rustc/${stdenv.hostPlatform.rust.rustcTargetSpec}/release/.librustc.stamp
python ./x.py --keep-stage=0 --stage=1 build library/std
python ./x.py --keep-stage=0 --stage=1 build library
runHook postBuild
" else null;