gamescope: don't patch out force_fallback_for

This commit is contained in:
seth
2024-06-14 03:57:20 -04:00
parent 0bae2d61b7
commit 6c3fcb92e5
2 changed files with 0 additions and 14 deletions
-5
View File
@@ -24,7 +24,6 @@
, openvr
, stb
, wlroots
, libliftoff
, libdecor
, libdisplay-info
, lib
@@ -55,9 +54,6 @@ stdenv.mkDerivation (finalAttrs: {
};
patches = [
# Unvendor dependencies
./use-pkgconfig.patch
# Make it look for shaders in the right place
./shaders-path.patch
];
@@ -116,7 +112,6 @@ stdenv.mkDerivation (finalAttrs: {
libavif
libdrm
libei
libliftoff
SDL2
libdecor
libinput
@@ -1,9 +0,0 @@
--- a/meson.build
+++ b/meson.build
@@ -6,7 +6,6 @@ project(
default_options: [
'cpp_std=c++20',
'warning_level=2',
- 'force_fallback_for=wlroots,libliftoff,vkroots',
],
)