ogre-next: add darwin support

- Add apple-sdk_15 for Metal/Cocoa/OpenGL frameworks on macOS
- Move openvr to Linux-only (broken on darwin)
- Disable framework bundle output on darwin (incompatible with Nix store)
- Guard Xcode-style POST_BUILD commands behind OGRE_BUILD_LIBS_AS_FRAMEWORKS
  to fix ninja "bad $-escape" error from $(PLATFORM_NAME)/$(CONFIGURATION)
- Remove Xcode-centric CMAKE_OSX_SYSROOT overrides (Nix stdenv handles this)
- Disable GL3Plus on darwin (missing Khronos headers; Metal is the primary
  render system on macOS)
- Disable both NEON and SSE2 SIMD on aarch64 (fixes build failures)
- Extend platforms from linux to unix

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Taylor Howard
2026-04-10 09:13:25 +10:00
co-authored by Claude Opus 4.6
parent da048a16af
commit 68101fd57b
+49 -6
View File
@@ -22,6 +22,7 @@
openvr,
rapidjson,
zziplib,
apple-sdk_15,
}:
stdenv.mkDerivation (finalAttrs: {
pname = "ogre-next";
@@ -42,6 +43,35 @@ stdenv.mkDerivation (finalAttrs: {
})
];
postPatch = ''
# OgreMain/CMakeLists.txt has a macOS post-build block that uses `ditto`
# (a macOS system tool unavailable in the Nix sandbox) to copy headers
# into an Ogre.framework bundle. This block runs unconditionally on
# non-iOS macOS it is not gated by OGRE_BUILD_LIBS_AS_FRAMEWORKS.
# Wrap it in a framework guard so it is skipped when frameworks are
# disabled, avoiding the missing `ditto` and the unnecessary framework
# directory structure.
substituteInPlace OgreMain/CMakeLists.txt \
--replace-fail \
'set(OGRE_OSX_BUILD_CONFIGURATION "$(PLATFORM_NAME)/$(CONFIGURATION)")' \
'if (OGRE_BUILD_LIBS_AS_FRAMEWORKS)
set(OGRE_OSX_BUILD_CONFIGURATION "$(PLATFORM_NAME)/$(CONFIGURATION)")' \
--replace-fail \
'ogre_config_framework(''${OGRE_NEXT}Main)' \
'endif ()
ogre_config_framework(''${OGRE_NEXT}Main)'
# Remove Xcode-centric CMAKE_OSX_SYSROOT and CMAKE_OSX_ARCHITECTURES overrides.
# Nix stdenv already sets these correctly via apple-sdk.
substituteInPlace CMakeLists.txt \
--replace-fail 'set(XCODE_ATTRIBUTE_SDKROOT macosx)' "" \
--replace-fail 'set(CMAKE_OSX_SYSROOT macosx)' "" \
--replace-fail \
'execute_process(COMMAND xcodebuild -version -sdk "''${XCODE_ATTRIBUTE_SDKROOT}" Path | head -n 1 OUTPUT_VARIABLE CMAKE_OSX_SYSROOT)' "" \
--replace-fail \
'string(REGEX REPLACE "(\r?\n)+$" "" CMAKE_OSX_SYSROOT "''${CMAKE_OSX_SYSROOT}")' ""
'';
nativeBuildInputs = [
cmake
pkg-config
@@ -54,7 +84,6 @@ stdenv.mkDerivation (finalAttrs: {
zziplib
zlib
tinyxml
openvr
rapidjson
]
++ lib.optionals stdenv.hostPlatform.isLinux [
@@ -64,7 +93,11 @@ stdenv.mkDerivation (finalAttrs: {
libxrandr
libxt
libxcb
];
# openvr is broken on darwin
openvr
]
# apple-sdk_15 provides Metal, Cocoa, and OpenGL frameworks
++ lib.optional stdenv.hostPlatform.isDarwin apple-sdk_15;
# TODO: Figure out Vulkan plugin deps
@@ -74,6 +107,19 @@ stdenv.mkDerivation (finalAttrs: {
# Use STB instead of freeimage since the latter is marked as insecure
(lib.cmakeBool "OGRE_CONFIG_ENABLE_FREEIMAGE" false)
(lib.cmakeBool "OGRE_CONFIG_ENABLE_STBI" true)
# Framework bundles are incompatible with the Nix store
(lib.cmakeBool "OGRE_BUILD_LIBS_AS_FRAMEWORKS" false)
]
++ lib.optionals stdenv.hostPlatform.isDarwin [
# GL3Plus requires Khronos headers not available on darwin; Metal is the
# primary render system on macOS
(lib.cmakeBool "OGRE_BUILD_RENDERSYSTEM_GL3PLUS" false)
]
# Both NEON and SSE2 SIMD cause build failures on aarch64
++ lib.optionals stdenv.hostPlatform.isAarch64 [
(lib.cmakeBool "OGRE_SIMD_NEON" false)
(lib.cmakeBool "OGRE_SIMD_SSE2" false)
];
passthru.tests.pkg-config = testers.hasPkgConfigModules {
@@ -93,10 +139,7 @@ stdenv.mkDerivation (finalAttrs: {
"OGRE-MeshLodGenerator"
"OGRE-Overlay"
];
platforms = lib.platforms.linux;
platforms = lib.platforms.linux ++ lib.platforms.darwin;
license = lib.licenses.mit;
# build problems around NEON intrinsics
broken = stdenv.hostPlatform.isAarch64;
};
})