renpy: move env variable(s) into env for structuredAttrs

This commit is contained in:
Stefan Frijters
2026-02-11 10:43:50 +01:00
parent a8353a698c
commit 58e6ee1dcb
+21 -21
View File
@@ -65,23 +65,27 @@ stdenv.mkDerivation (finalAttrs: {
tkinter
]);
RENPY_DEPS_INSTALL = lib.concatStringsSep "::" (
[
ffmpeg.lib
freetype
fribidi
glew.dev
harfbuzz.dev
libpng
SDL2
(lib.getDev SDL2)
zlib
]
++ lib.optionals (!stdenv.hostPlatform.isDarwin) [
libGL
libGLU
]
);
env = {
NIX_CFLAGS_COMPILE = "-I${python.pkgs.pygame-sdl2}/include";
RENPY_DEPS_INSTALL = lib.concatStringsSep "::" (
[
ffmpeg.lib
freetype
fribidi
glew.dev
harfbuzz.dev
libpng
SDL2
(lib.getDev SDL2)
zlib
]
++ lib.optionals (!stdenv.hostPlatform.isDarwin) [
libGL
libGLU
]
);
};
enableParallelBuilding = true;
@@ -122,10 +126,6 @@ stdenv.mkDerivation (finalAttrs: {
runHook postInstall
'';
env = {
NIX_CFLAGS_COMPILE = "-I${python.pkgs.pygame-sdl2}/include";
};
nativeInstallCheckInputs = [ versionCheckHook ];
doInstallCheck = true;