raylib: add diniamo as a maintainer

This commit is contained in:
diniamo
2025-01-03 02:39:49 +00:00
committed by Emery Hemingway
parent 7c6c1125ec
commit 47b52e6bd2
+6 -1
View File
@@ -9,6 +9,8 @@
alsa-lib,
libpulseaudio,
raylib-games,
libGLU,
libX11,
platform ? "Desktop", # Note that "Web", "Android" and "Raspberry Pi" do not currently work
pulseSupport ? stdenv.hostPlatform.isLinux,
alsaSupport ? false,
@@ -48,8 +50,11 @@ lib.checkListOfEnum "${pname}: platform"
nativeBuildInputs = [
cmake
] ++ optional (builtins.length finalAttrs.appendRunpaths > 0) autoPatchelfHook;
buildInputs = optional (platform == "Desktop") glfw ++ optional (platform == "SDL") SDL2;
propagatedBuildInputs = lib.optionals stdenv.hostPlatform.isLinux [ libGLU libX11 ];
# https://github.com/raysan5/raylib/wiki/CMake-Build-Options
cmakeFlags =
[
@@ -72,7 +77,7 @@ lib.checkListOfEnum "${pname}: platform"
description = "Simple and easy-to-use library to enjoy videogames programming";
homepage = "https://www.raylib.com/";
license = lib.licenses.zlib;
maintainers = [ ];
maintainers = [ lib.maintainers.diniamo ];
platforms = lib.platforms.all;
changelog = "https://github.com/raysan5/raylib/blob/${finalAttrs.version}/CHANGELOG";
};