endless-sky: 0.10.12 -> 0.10.14 (#421085)
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@@ -1,21 +1,8 @@
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diff --git a/SConstruct b/SConstruct
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index 48fd080..419b40d 100644
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--- a/SConstruct
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+++ b/SConstruct
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@@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("build/" + env["mode"] + "/*.cpp"))
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# Install the binary:
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-env.Install("$DESTDIR$PREFIX/games", sky)
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+env.Install("$DESTDIR$PREFIX/bin", sky)
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# Install the desktop file:
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env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop")
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diff --git a/source/Files.cpp b/source/Files.cpp
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index f5dec21..ad57c55 100644
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index bb03ecf..6e37336 100644
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--- a/source/Files.cpp
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+++ b/source/Files.cpp
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@@ -115,6 +115,7 @@ void Files::Init(const char * const *argv)
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@@ -135,6 +135,7 @@ void Files::Init(const char * const *argv)
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else if(IsParent(STANDARD_PATH, resources))
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resources = STANDARD_PATH / RESOURCE_PATH;
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#endif
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@@ -23,3 +10,16 @@ index f5dec21..ad57c55 100644
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}
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// If the resources are not here, search in the directories containing this
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// one. This allows, for example, a Mac app that does not actually have the
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 17f290163..169fef120 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -312,7 +312,7 @@ elseif(WIN32)
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include(CPack)
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elseif(UNIX)
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# Install the binary.
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- install(TARGETS EndlessSky CONFIGURATIONS Release RUNTIME DESTINATION games)
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+ install(TARGETS EndlessSky CONFIGURATIONS Release RUNTIME DESTINATION bin)
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# Install the desktop file.
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install(FILES io.github.endless_sky.endless_sky.desktop DESTINATION share/applications)
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@@ -8,20 +8,22 @@
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libX11,
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glew,
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openal,
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scons,
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cmake,
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pkg-config,
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libmad,
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libuuid,
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minizip,
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}:
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stdenv.mkDerivation rec {
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pname = "endless-sky";
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version = "0.10.12";
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version = "0.10.14";
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src = fetchFromGitHub {
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owner = "endless-sky";
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repo = "endless-sky";
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tag = "v${version}";
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hash = "sha256-cT/bklRGQnS9Nm8J0oH1mG20JQOe58FAAHToNDpvPpQ=";
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hash = "sha256-/jW9TXmK2xgHUQe6H+WSCHPQthxvoNepdkdnOD3sXXo=";
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};
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patches = [
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@@ -33,17 +35,14 @@ stdenv.mkDerivation rec {
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# endless sky naively joins the paths with string concatenation
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# so it's essential that there be a trailing slash on the resources path
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substituteInPlace source/Files.cpp \
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--replace '%NIXPKGS_RESOURCES_PATH%' "$out/share/games/endless-sky/"
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'';
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preBuild = ''
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export AR="${stdenv.cc.targetPrefix}gcc-ar"
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--replace-fail '%NIXPKGS_RESOURCES_PATH%' "$out/share/games/endless-sky/"
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'';
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enableParallelBuilding = true;
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nativeBuildInputs = [
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scons
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cmake
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pkg-config
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];
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buildInputs = [
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@@ -55,10 +54,9 @@ stdenv.mkDerivation rec {
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openal
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libmad
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libuuid
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minizip
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];
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prefixKey = "PREFIX=";
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meta = with lib; {
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description = "Sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control";
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mainProgram = "endless-sky";
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@@ -69,7 +67,10 @@ stdenv.mkDerivation rec {
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cc-by-sa-40
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publicDomain
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];
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maintainers = with maintainers; [ _360ied ];
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maintainers = with maintainers; [
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_360ied
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lilacious
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];
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platforms = platforms.linux; # Maybe other non-darwin Unix
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};
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}
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