cemu: Add patch to fix usage of internal glslang headers

This commit is contained in:
Zhaofeng Li
2024-02-02 23:52:38 -07:00
parent b8b232ae7b
commit 3aee7a7b80
@@ -1,4 +1,5 @@
{ lib, stdenv, fetchFromGitHub
, fetchpatch
, addOpenGLRunpath
, wrapGAppsHook
, cmake
@@ -47,6 +48,13 @@ stdenv.mkDerivation rec {
# > The following imported targets are referenced, but are missing:
# > SPIRV-Tools-opt
./cmakelists.patch
# Remove on next release
# https://github.com/cemu-project/Cemu/pull/1076
(fetchpatch {
url = "https://github.com/cemu-project/Cemu/commit/72aacbdcecc064ea7c3b158c433e4803496ac296.patch";
hash = "sha256-x+ZVqXgGRSv0VYwJAX35C1p7PnmCHS7iEO+4k8j0/ug=";
})
];
nativeBuildInputs = [