gamenetworkingsockets: propagate OpenSSL

We need to propagate OpenSSL for using CMake's find_package.
This commit is contained in:
sternenseemann
2021-11-13 18:49:45 +01:00
committed by sterni
parent b127a6f81a
commit 23805c77bc
@@ -18,7 +18,8 @@ stdenv.mkDerivation rec {
# tmp home for go
preBuild = "export HOME=\"$TMPDIR\"";
buildInputs = [ protobuf openssl ];
buildInputs = [ protobuf ];
propagatedBuildInputs = [ openssl ];
meta = with lib; {
description = "GameNetworkingSockets is a basic transport layer for games";