gamenetworkingsockets: propagate OpenSSL
We need to propagate OpenSSL for using CMake's find_package.
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@@ -18,7 +18,8 @@ stdenv.mkDerivation rec {
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# tmp home for go
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preBuild = "export HOME=\"$TMPDIR\"";
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buildInputs = [ protobuf openssl ];
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buildInputs = [ protobuf ];
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propagatedBuildInputs = [ openssl ];
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meta = with lib; {
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description = "GameNetworkingSockets is a basic transport layer for games";
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