pygame{,-ce}: use latest version of SDL2_image

This commit is contained in:
Marcin Serwin
2025-04-20 17:21:07 +02:00
parent 3e2fd0eb8a
commit 1435e1ed87
3 changed files with 3 additions and 4 deletions
@@ -100,7 +100,7 @@ buildPythonPackage rec {
libpng
portmidi
SDL2_classic
SDL2_image
(SDL2_image.override { enableSTB = false; })
SDL2_mixer
SDL2_ttf
] ++ lib.optionals stdenv.hostPlatform.isDarwin [ AppKit ];
@@ -87,7 +87,7 @@ buildPythonPackage rec {
libX11
portmidi
SDL2_classic
SDL2_image
(SDL2_image.override { enableSTB = false; })
SDL2_mixer
SDL2_ttf
];
+1 -2
View File
@@ -12263,11 +12263,10 @@ self: super: with self; {
pygal = callPackage ../development/python-modules/pygal { };
pygame = callPackage ../development/python-modules/pygame { SDL2_image = pkgs.SDL2_image_2_0; };
pygame = callPackage ../development/python-modules/pygame { };
pygame-ce = callPackage ../development/python-modules/pygame-ce {
inherit (pkgs.darwin.apple_sdk.frameworks) AppKit;
SDL2_image = pkgs.SDL2_image_2_0;
SDL2_mixer = pkgs.SDL2_mixer_2_0;
};