Merge pull request #213856 from Jayman2000/ecwolf-obsolete-build-steps
ecwolf: remove obsolete build steps & fix executable not being added to `PATH`
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@@ -6638,6 +6638,12 @@
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github = "jayeshbhoot";
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githubId = 1915507;
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};
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jayman2000 = {
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email = "jason@jasonyundt.email";
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github = "Jayman2000";
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githubId = 5579359;
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name = "Jason Yundt";
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};
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jb55 = {
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email = "jb55@jb55.com";
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github = "jb55";
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@@ -28,43 +28,22 @@ stdenv.mkDerivation rec {
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nativeBuildInputs = [ cmake copyDesktopItems pkg-config ];
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buildInputs = [ zlib bzip2 libjpeg SDL2 SDL2_net SDL2_mixer gtk3 ];
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desktopItems = [
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(makeDesktopItem {
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name = "ecwolf";
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exec = "ecwolf";
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comment = "Enhanced Wolfenstein 3D port";
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desktopName = "Wolfenstein 3D";
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categories = [ "Game" ];
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})
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];
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# Change the location where the ecwolf executable looks for the ecwolf.pk3
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# file.
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#
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# By default, it expects the PK3 file to reside in the same directory as the
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# executable, which is not desirable.
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# We will adjust the code so that it can be retrieved from the share/
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# directory.
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preConfigure = ''
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sed -i -e "s|ecwolf.pk3|$out/share/ecwolf/ecwolf.pk3|" src/version.h
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''
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# Disable app bundle creation on Darwin. It fails, and it is not needed to run it from the Nix store
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+ lib.optionalString stdenv.isDarwin ''
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preConfigure = lib.optionalString stdenv.isDarwin ''
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sed -i -e "s|include(\''${CMAKE_CURRENT_SOURCE_DIR}/macosx/install.txt)||" src/CMakeLists.txt
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'';
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# Install the required PK3 file in the required data directory
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# ECWolf installs its binary to the games/ directory, but Nix only adds bin/
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# directories to the PATH.
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postInstall = ''
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mkdir -p $out/share/ecwolf
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cp ecwolf.pk3 $out/share/ecwolf
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mv "$out/games" "$out/bin"
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'';
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meta = with lib; {
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description = "Enhanched SDL-based port of Wolfenstein 3D for various platforms";
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homepage = "https://maniacsvault.net/ecwolf/";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ sander ];
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maintainers = with maintainers; [ jayman2000 sander ];
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platforms = platforms.all;
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# On Darwin, the linker fails to find a bunch of symbols.
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broken = stdenv.isDarwin;
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