SDL2_gfx: refactor

- get rid of pname
- strictDeps
- split outputs
- sdl team
This commit is contained in:
Anderson Torres
2024-06-04 08:19:09 -03:00
parent 1c5d6dcbc4
commit 0d85a83ce1
+52 -28
View File
@@ -1,51 +1,75 @@
{ lib, stdenv, darwin, fetchurl, pkg-config, SDL2, testers }:
{ lib,
SDL2,
darwin,
fetchurl,
pkg-config,
stdenv,
testers,
# Boolean flags
enableMmx ? stdenv.hostPlatform.isx86,
enableSdltest ? (!stdenv.isDarwin),
}:
stdenv.mkDerivation (finalAttrs: {
pname = "SDL2_gfx";
version = "1.0.4";
src = fetchurl {
url = "http://www.ferzkopp.net/Software/${finalAttrs.pname}/${finalAttrs.pname}-${finalAttrs.version}.tar.gz";
sha256 = "0qk2ax7f7grlxb13ba0ll3zlm8780s7j8fmrhlpxzjgdvldf1q33";
url = "http://www.ferzkopp.net/Software/SDL2_gfx/SDL2_gfx-${finalAttrs.version}.tar.gz";
hash = "sha256-Y+DgGt3tyd8vhbk6JI8G6KBK/6AUqDXC6jS/405XYmI=";
};
nativeBuildInputs = [ pkg-config ];
nativeBuildInputs = [
SDL2
pkg-config
];
buildInputs = [ SDL2 ]
++ lib.optional stdenv.isDarwin darwin.libobjc;
buildInputs = [
SDL2
]
++ lib.optionals stdenv.isDarwin [
darwin.libobjc
];
configureFlags = [(if stdenv.hostPlatform.isx86 then "--enable-mmx" else "--disable-mmx")]
++ lib.optional stdenv.isDarwin "--disable-sdltest";
outputs = [ "out" "dev" ];
passthru.tests.pkg-config = testers.hasPkgConfigModules {
package = finalAttrs.finalPackage;
configureFlags = [
(lib.enableFeature enableMmx "mmx")
(lib.enableFeature enableSdltest "sdltest")
];
strictDeps = true;
passthru = {
tests.pkg-config = testers.hasPkgConfigModules {
package = finalAttrs.finalPackage;
};
};
meta = with lib; {
meta = {
homepage = "http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/";
description = "SDL graphics drawing primitives and support functions";
longDescription = ''
The SDL_gfx library evolved out of the SDL_gfxPrimitives code
which provided basic drawing routines such as lines, circles or
polygons and SDL_rotozoom which implemented a interpolating
rotozoomer for SDL surfaces.
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
The current components of the SDL_gfx library are:
* Graphic Primitives (SDL_gfxPrimitves.h)
* Rotozoomer (SDL_rotozoom.h)
* Framerate control (SDL_framerate.h)
* MMX image filters (SDL_imageFilter.h)
* Custom Blit functions (SDL_gfxBlitFunc.h)
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
- Custom Blit functions (SDL_gfxBlitFunc.h)
The library is backwards compatible to the above mentioned
code. Its is written in plain C and can be used in C++ code.
The library is backwards compatible to the above mentioned code. Its is
written in plain C and can be used in C++ code.
'';
homepage = "http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/";
license = licenses.zlib;
maintainers = with maintainers; [ cpages ];
platforms = platforms.unix;
license = lib.licenses.zlib;
maintainers = lib.teams.sdl.members
++ (with lib.maintainers; [ cpages ]);
pkgConfigModules = [ "SDL2_gfx" ];
inherit (SDL2.meta) platforms;
};
})