openclonk: unstable-2023-10-30 -> 9.0-unstable-2025-01-11

This fixes the game at run-time.
This commit is contained in:
Wolfgang Walther
2025-05-03 12:46:55 +02:00
parent 3a2b296855
commit 04e1cd780e
+11 -6
View File
@@ -42,14 +42,14 @@ let
};
in
stdenv.mkDerivation {
version = "unstable-2023-10-30";
version = "9.0-unstable-2025-01-11";
pname = "openclonk";
src = fetchFromGitHub {
owner = "openclonk";
repo = "openclonk";
rev = "5275334a11ef7c23ce809f35d6b443abd91b415f";
sha256 = "14x5b2rh739156l4072rbsnv9n862jz1zafi6ng158ja5fwl16l2";
rev = "db975b4a887883f4413d1ce3181f303d83ee0ab5";
hash = "sha256-Vt7umsfe2TVZAeKJOXCi2ZCbSv6wAotuMflS7ii7Y/E=";
};
patches = [
@@ -62,9 +62,14 @@ stdenv.mkDerivation {
})
];
postInstall = lib.optionalString enableSoundtrack ''
ln -sv ${soundtrack_src} $out/share/games/openclonk/Music.ocg
'';
postInstall =
''
mv $out/games/openclonk $out/bin
rm -r $out/games
''
+ lib.optionalString enableSoundtrack ''
ln -sv ${soundtrack_src} $out/share/games/openclonk/Music.ocg
'';
nativeBuildInputs = [
cmake