{SDL1, SDL_compat}: migrate to by-name (#339311)

This commit is contained in:
Philip Taron
2024-09-04 22:49:09 -07:00
committed by GitHub
8 changed files with 86 additions and 62 deletions
@@ -1,34 +1,50 @@
{ lib, stdenv, config, fetchurl, fetchpatch, pkg-config, audiofile, libcap, libiconv
{ lib
, alsa-lib
, audiofile
, config
, darwin
, fetchpatch
, fetchurl
, libGL
, libGLU
, libICE
, libXext
, libXrandr
, libcap
, libiconv
, libpulseaudio
, pkg-config
, stdenv
# Boolean flags
, alsaSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
, libGLSupported ? lib.meta.availableOn stdenv.hostPlatform libGL
, openglSupport ? libGLSupported, libGL, libGLU
, alsaSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid, alsa-lib
, openglSupport ? libGLSupported
, pulseaudioSupport ? config.pulseaudio or stdenv.isLinux && !stdenv.hostPlatform.isAndroid && lib.meta.availableOn stdenv.hostPlatform libpulseaudio
, x11Support ? !stdenv.isCygwin && !stdenv.hostPlatform.isAndroid
, libXext, libICE, libXrandr
, pulseaudioSupport ? config.pulseaudio or stdenv.isLinux && !stdenv.hostPlatform.isAndroid && lib.meta.availableOn stdenv.hostPlatform libpulseaudio, libpulseaudio
, OpenGL, GLUT, CoreAudio, CoreServices, AudioUnit, Kernel, Cocoa
}:
# NOTE: When editing this expression see if the same change applies to
# SDL2 expression too
let
inherit (darwin.apple_sdk.frameworks) OpenGL CoreAudio CoreServices AudioUnit Kernel Cocoa GLUT;
extraPropagatedBuildInputs = [ ]
++ lib.optionals x11Support [ libXext libICE libXrandr ]
++ lib.optionals (openglSupport && stdenv.isLinux) [ libGL libGLU ]
++ lib.optionals (openglSupport && stdenv.isLinux) [ libGL ]
# libGLU doesnt work with Android's SDL
++ lib.optionals (openglSupport && stdenv.isLinux && (!stdenv.hostPlatform.isAndroid)) [ libGLU ]
++ lib.optionals (openglSupport && stdenv.isDarwin) [ OpenGL GLUT ]
++ lib.optional alsaSupport alsa-lib
++ lib.optional pulseaudioSupport libpulseaudio
++ lib.optional stdenv.isDarwin Cocoa;
rpath = lib.makeLibraryPath extraPropagatedBuildInputs;
in
stdenv.mkDerivation rec {
stdenv.mkDerivation (finalAttrs: {
pname = "SDL";
version = "1.2.15";
src = fetchurl {
url = "https://www.libsdl.org/release/${pname}-${version}.tar.gz";
sha256 = "005d993xcac8236fpvd1iawkz4wqjybkpn8dbwaliqz5jfkidlyn";
url = "https://www.libsdl.org/release/SDL-${finalAttrs.version}.tar.gz";
hash = "sha256-1tMWp5Pl40gVXw3ZO5eXmJM/uYqh7evMEIgp1kdKrQA=";
};
outputs = [ "out" "dev" ];
@@ -39,8 +55,9 @@ stdenv.mkDerivation rec {
propagatedBuildInputs = [ libiconv ] ++ extraPropagatedBuildInputs;
buildInputs = [ ]
++ lib.optional (!stdenv.hostPlatform.isMinGW && alsaSupport) audiofile
buildInputs =
[ ]
++ lib.optionals (!stdenv.hostPlatform.isMinGW && alsaSupport) [ audiofile ]
++ lib.optionals stdenv.isDarwin [ AudioUnit CoreAudio CoreServices Kernel OpenGL ];
configureFlags = [
@@ -106,12 +123,16 @@ stdenv.mkDerivation rec {
})
];
enableParallelBuilding = true;
postInstall = ''
moveToOutput share/aclocal "$dev"
'';
# See the same place in the expression for SDL2
postFixup = ''
postFixup = let
rpath = lib.makeLibraryPath extraPropagatedBuildInputs;
in ''
for lib in $out/lib/*.so* ; do
if [[ -L "$lib" ]]; then
patchelf --set-rpath "$(patchelf --print-rpath $lib):${rpath}" "$lib"
@@ -123,14 +144,12 @@ stdenv.mkDerivation rec {
passthru = { inherit openglSupport; };
enableParallelBuilding = true;
meta = with lib; {
meta = {
homepage = "http://www.libsdl.org/";
description = "Cross-platform multimedia library";
license = lib.licenses.lgpl21;
mainProgram = "sdl-config";
homepage = "http://www.libsdl.org/";
maintainers = with maintainers; [ lovek323 ];
platforms = platforms.unix;
license = licenses.lgpl21;
maintainers = lib.teams.sdl.members ++ (with lib.maintainers; [ lovek323 ]);
platforms = lib.platforms.unix;
};
}
})
@@ -1,62 +1,62 @@
{ lib
, stdenv
, fetchFromGitHub
, cmake
, pkg-config
, SDL2
, cmake
, darwin
, fetchFromGitHub
, libGLU
, libiconv
, Cocoa
, autoSignDarwinBinariesHook
, mesa
, pkg-config
, stdenv
# Boolean flags
, libGLSupported ? lib.elem stdenv.hostPlatform.system mesa.meta.platforms
, openglSupport ? libGLSupported
, libGLU
}:
let
inherit (lib) optionals makeLibraryPath;
inherit (darwin.apple_sdk.frameworks) Cocoa;
inherit (darwin) autoSignDarwinBinariesHook;
in
stdenv.mkDerivation rec {
stdenv.mkDerivation (finalAttrs: {
pname = "SDL_compat";
version = "1.2.68";
src = fetchFromGitHub {
owner = "libsdl-org";
repo = "sdl12-compat";
rev = "release-" + version;
rev = "release-" + finalAttrs.version;
hash = "sha256-f2dl3L7/qoYNl4sjik1npcW/W09zsEumiV9jHuKnUmM=";
};
nativeBuildInputs = [ cmake pkg-config ]
++ optionals (stdenv.isDarwin && stdenv.isAarch64) [ autoSignDarwinBinariesHook ];
++ lib.optionals (stdenv.isDarwin && stdenv.isAarch64) [ autoSignDarwinBinariesHook ];
propagatedBuildInputs = [ SDL2 ]
++ optionals stdenv.hostPlatform.isDarwin [ libiconv Cocoa ]
++ optionals openglSupport [ libGLU ];
++ lib.optionals stdenv.hostPlatform.isDarwin [ libiconv Cocoa ]
++ lib.optionals openglSupport [ libGLU ];
enableParallelBuilding = true;
setupHook = ../SDL/setup-hook.sh;
setupHook = ./setup-hook.sh;
postFixup = ''
for lib in $out/lib/*${stdenv.hostPlatform.extensions.sharedLibrary}* ; do
if [[ -L "$lib" ]]; then
${if stdenv.hostPlatform.isDarwin then ''
install_name_tool ${lib.strings.concatMapStrings (x: " -add_rpath ${makeLibraryPath [x]} ") propagatedBuildInputs} "$lib"
install_name_tool ${lib.strings.concatMapStrings (x: " -add_rpath ${lib.makeLibraryPath [x]} ") finalAttrs.propagatedBuildInputs} "$lib"
'' else ''
patchelf --set-rpath "$(patchelf --print-rpath $lib):${makeLibraryPath propagatedBuildInputs}" "$lib"
patchelf --set-rpath "$(patchelf --print-rpath $lib):${lib.makeLibraryPath finalAttrs.propagatedBuildInputs}" "$lib"
''}
fi
done
'';
meta = with lib; {
description = "Cross-platform multimedia library - build SDL 1.2 applications against 2.0";
mainProgram = "sdl-config";
meta = {
homepage = "https://www.libsdl.org/";
license = licenses.zlib;
maintainers = with maintainers; [ peterhoeg ];
platforms = platforms.all;
description = "Cross-platform multimedia library - build SDL 1.2 applications against 2.0";
license = lib.licenses.zlib;
mainProgram = "sdl-config";
maintainers = lib.teams.sdl.members ++ (with lib.maintainers; [ peterhoeg ]);
platforms = lib.platforms.all;
};
}
})
+16
View File
@@ -0,0 +1,16 @@
addSDLPath () {
if [ -e "$1/include/SDL" ]; then
export SDL_PATH="${SDL_PATH-}${SDL_PATH:+ }$1/include/SDL"
# NB this doesnt work with split dev packages because different packages
# will contain "include/SDL/" and "lib/" directories.
#
# However the SDL_LIB_PATH is consumed by SDL itself and serves to locate
# libraries like SDL_mixer, SDL_image, etc which are not split-package
# so the check above will only trigger on them.
if [ -e "$1/lib" ]; then
export SDL_LIB_PATH="${SDL_LIB_PATH-}${SDL_LIB_PATH:+ }-L$1/lib"
fi
fi
}
addEnvHooks "$hostOffset" addSDLPath
+2 -2
View File
@@ -40,8 +40,8 @@ stdenv.mkDerivation rec {
"SHAREWARE=${if buildShareware then "1" else "0"}"
];
# when using SDL_compat instead of SDL_classic, SDL_mixer isn't correctly
# detected, but there is no harm just specifying it
# when using SDL_compat instead of SDL1, SDL_mixer isn't correctly detected,
# but there is no harm just specifying it
env.NIX_CFLAGS_COMPILE = toString [
"-I${lib.getDev SDL_mixer}/include/SDL"
];
+1
View File
@@ -1372,6 +1372,7 @@ mapAliases ({
### S ###
SDL_classic = SDL1; # Added 2024-09-03
s2n = s2n-tls; # Added 2021-03-03
sandboxfs = throw "'sandboxfs' has been removed due to being unmaintained, consider using linux namespaces for sandboxing instead"; # Added 2024-06-06
sane-backends-git = sane-backends; # Added 2021-02-19
+1 -13
View File
@@ -23442,19 +23442,7 @@ with pkgs;
scope-lite = callPackage ../development/libraries/scope-lite { };
SDL_classic = callPackage ../development/libraries/SDL ({
inherit (darwin.apple_sdk.frameworks) OpenGL CoreAudio CoreServices AudioUnit Kernel Cocoa GLUT;
} // lib.optionalAttrs stdenv.hostPlatform.isAndroid {
# libGLU doesnt work with Androids SDL
libGLU = null;
});
SDL_compat = callPackage ../development/libraries/SDL_compat {
inherit (darwin.apple_sdk.frameworks) Cocoa;
inherit (darwin) autoSignDarwinBinariesHook;
};
SDL = SDL_classic;
SDL = SDL1;
SDL2 = callPackage ../development/libraries/SDL2 {
inherit (darwin.apple_sdk.frameworks) AudioUnit Cocoa CoreAudio CoreServices ForceFeedback OpenGL;