Files
nixpkgs/nixos/modules/programs/steam.nix
Atemu 4731598712 nixos/steam: always apply extraLibraries and make them additive
Before, setting {option}`programs.steam.package` would result in a steam without
the {option}`hardware.opengl.package`, {option}`hardware.opengl.extraPackages`
etc. You had to manually add them yourself.

Additionally, overlaying `steam = prev.steam.override { extraLibraries = [ ... ]; }`
resulted in those extra libraries not actually being put into the fhsenv because
they'd be fully overridden by the option's default.

Now, the user can supply a custom steam to {option}`programs.steam.package` with
its own list of extraLibraries which will not be overridden and overlays work as
expected too.
2023-03-26 17:19:33 +02:00

89 lines
2.5 KiB
Nix

{ config, lib, pkgs, ... }:
with lib;
let
cfg = config.programs.steam;
in {
options.programs.steam = {
enable = mkEnableOption (lib.mdDoc "steam");
package = mkOption {
type = types.package;
default = pkgs.steam;
defaultText = literalExpression "pkgs.steam";
example = literalExpression ''
pkgs.steam-small.override {
extraLibraries = with pkgs; [
atk
];
}
'';
apply = steam: steam.override (prev: {
extraLibraries = pkgs: let
prevLibs = if prev ? extraLibraries then prev.extraLibraries pkgs else [ ];
additionalLibs = with config.hardware.opengl;
if pkgs.stdenv.hostPlatform.is64bit
then [ package ] ++ extraPackages
else [ package32 ] ++ extraPackages32;
in prevLibs ++ additionalLibs;
});
description = lib.mdDoc ''
The Steam package to use. Additional libraries are added from the system
configuration to ensure graphics work properly.
Use this option to customise the Steam package rather than adding your
custom Steam to {option}`environment.systemPackages` yourself.
'';
};
remotePlay.openFirewall = mkOption {
type = types.bool;
default = false;
description = lib.mdDoc ''
Open ports in the firewall for Steam Remote Play.
'';
};
dedicatedServer.openFirewall = mkOption {
type = types.bool;
default = false;
description = lib.mdDoc ''
Open ports in the firewall for Source Dedicated Server.
'';
};
};
config = mkIf cfg.enable {
hardware.opengl = { # this fixes the "glXChooseVisual failed" bug, context: https://github.com/NixOS/nixpkgs/issues/47932
enable = true;
driSupport = true;
driSupport32Bit = true;
};
# optionally enable 32bit pulseaudio support if pulseaudio is enabled
hardware.pulseaudio.support32Bit = config.hardware.pulseaudio.enable;
hardware.steam-hardware.enable = true;
environment.systemPackages = [
cfg.package
cfg.package.run
];
networking.firewall = lib.mkMerge [
(mkIf cfg.remotePlay.openFirewall {
allowedTCPPorts = [ 27036 ];
allowedUDPPortRanges = [ { from = 27031; to = 27036; } ];
})
(mkIf cfg.dedicatedServer.openFirewall {
allowedTCPPorts = [ 27015 ]; # SRCDS Rcon port
allowedUDPPorts = [ 27015 ]; # Gameplay traffic
})
];
};
meta.maintainers = with maintainers; [ mkg20001 ];
}