Files
nixpkgs/pkgs/development/python-modules/pygame/default.nix
Marcin Serwin 99ecf06993 pygame: migrate to sdl2-compat
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-05-17 11:32:52 +02:00

137 lines
3.1 KiB
Nix

{
lib,
stdenv,
buildPythonPackage,
fetchFromGitHub,
replaceVars,
fontconfig,
python,
# build-system
cython,
setuptools,
# nativeBuildInputs
SDL2,
pkg-config,
# buildInputs
freetype,
libjpeg,
libpng,
libX11,
portmidi,
SDL2_image,
SDL2_mixer,
SDL2_ttf,
}:
buildPythonPackage rec {
pname = "pygame";
version = "2.6.1";
pyproject = true;
src = fetchFromGitHub {
owner = "pygame";
repo = "pygame";
tag = version;
# Unicode file names lead to different checksums on HFS+ vs. other
# filesystems because of unicode normalisation. The documentation
# has such files and will be removed.
hash = "sha256-paSDF0oPogq0g0HSDRagGu0OfsqIku6q4GGAMveGntk=";
postFetch = "rm -rf $out/docs/reST";
};
patches = [
# Patch pygame's dependency resolution to let it find build inputs
(replaceVars ./fix-dependency-finding.patch {
buildinputs_include = builtins.toJSON (
builtins.concatMap (dep: [
"${lib.getDev dep}/"
"${lib.getDev dep}/include"
"${lib.getDev dep}/include/SDL2"
]) buildInputs
);
buildinputs_lib = builtins.toJSON (
builtins.concatMap (dep: [
"${lib.getLib dep}/"
"${lib.getLib dep}/lib"
]) buildInputs
);
})
# mixer queue test returns busy queue when it shouldn't
./skip-mixer-test.patch
# https://github.com/libsdl-org/sdl2-compat/issues/476
./skip-rle-tests.patch
# https://github.com/libsdl-org/sdl2-compat/issues/489
./adapt-to-sdl3-format-message.patch
# https://github.com/pygame/pygame/pull/4497
./0001-Use-SDL_HasSurfaceRLE-when-available.patch
./0002-Don-t-assume-that-touch-devices-support-get_num_fing.patch
];
postPatch = ''
substituteInPlace src_py/sysfont.py \
--replace-fail 'path="fc-list"' 'path="${fontconfig}/bin/fc-list"' \
--replace-fail /usr/X11/bin/fc-list ${fontconfig}/bin/fc-list
'';
build-system = [
cython
setuptools
];
nativeBuildInputs = [
SDL2
pkg-config
];
buildInputs = [
freetype
libjpeg
libpng
libX11
portmidi
SDL2
(SDL2_image.override { enableSTB = false; })
SDL2_mixer
SDL2_ttf
];
preConfigure = ''
${python.pythonOnBuildForHost.interpreter} buildconfig/config.py
'';
env = lib.optionalAttrs stdenv.cc.isClang {
NIX_CFLAGS_COMPILE = "-Wno-error=incompatible-function-pointer-types";
};
checkPhase = ''
runHook preCheck
# No audio or video device in test environment
export SDL_VIDEODRIVER=dummy
export SDL_AUDIODRIVER=disk
# traceback for segfaults
export PYTHONFAULTHANDLER=1
${python.interpreter} -m pygame.tests -v \
--exclude opengl,timing \
--time_out 300
runHook postCheck
'';
pythonImportsCheck = [ "pygame" ];
meta = {
description = "Python library for games";
homepage = "https://www.pygame.org/";
changelog = "https://github.com/pygame/pygame/releases/tag/${src.tag}";
license = lib.licenses.lgpl21Plus;
maintainers = with lib.maintainers; [ emilytrau ];
platforms = lib.platforms.unix;
};
}