{ stdenv, lib, replaceVars, fetchFromGitHub, buildPythonPackage, pythonOlder, python, pkg-config, setuptools, cython, ninja, meson-python, pyproject-metadata, nix-update-script, fontconfig, freetype, libjpeg, libpng, libX11, portmidi, SDL2, SDL2_image, SDL2_mixer, SDL2_ttf, numpy, pygame-gui, }: buildPythonPackage rec { pname = "pygame-ce"; version = "2.5.5"; pyproject = true; disabled = pythonOlder "3.8"; src = fetchFromGitHub { owner = "pygame-community"; repo = "pygame-ce"; tag = version; hash = "sha256-OWC063N7G8t2ai/Qyz8DwP76BrFve5ZCbLD/mQwVbi4="; # Unicode files cause different checksums on HFS+ vs. other filesystems postFetch = "rm -rf $out/docs/reST"; }; patches = [ (replaceVars ./fix-dependency-finding.patch { buildinputs_include = builtins.toJSON ( builtins.concatMap (dep: [ "${lib.getDev dep}/" "${lib.getDev dep}/include" "${lib.getDev dep}/include/SDL2" ]) buildInputs ); buildinputs_lib = builtins.toJSON ( builtins.concatMap (dep: [ "${lib.getLib dep}/" "${lib.getLib dep}/lib" ]) buildInputs ); }) # https://github.com/libsdl-org/sdl2-compat/issues/476 ./skip-rle-tests.patch ]; postPatch = '' # "pyproject-metadata!=0.9.1" was pinned due to https://github.com/pygame-community/pygame-ce/pull/3395 # cython was pinned to fix windows build hangs (pygame-community/pygame-ce/pull/3015) substituteInPlace pyproject.toml \ --replace-fail '"pyproject-metadata!=0.9.1",' '"pyproject-metadata",' \ --replace-fail '"meson<=1.7.0",' '"meson",' \ --replace-fail '"meson-python<=0.17.1",' '"meson-python",' \ --replace-fail '"ninja<=1.12.1",' "" \ --replace-fail '"cython<=3.0.11",' '"cython",' \ --replace-fail '"sphinx<=8.1.3",' "" \ --replace-fail '"sphinx-autoapi<=3.3.2",' "" substituteInPlace buildconfig/config_{unix,darwin}.py \ --replace-fail 'from distutils' 'from setuptools._distutils' substituteInPlace src_py/sysfont.py \ --replace-fail 'path="fc-list"' 'path="${fontconfig}/bin/fc-list"' \ --replace-fail /usr/X11/bin/fc-list ${fontconfig}/bin/fc-list '' + lib.optionalString stdenv.hostPlatform.isDarwin '' # flaky rm test/system_test.py substituteInPlace test/meson.build \ --replace-fail "'system_test.py'," "" ''; nativeBuildInputs = [ pkg-config cython setuptools ninja meson-python pyproject-metadata ]; buildInputs = [ freetype libX11 libjpeg libpng portmidi SDL2 (SDL2_image.override { enableSTB = false; }) SDL2_mixer SDL2_ttf ]; nativeCheckInputs = [ numpy ]; preConfigure = '' ${python.pythonOnBuildForHost.interpreter} -m buildconfig.config ''; env = { SDL_CONFIG = lib.getExe' (lib.getDev SDL2) "sdl2-config"; } // lib.optionalAttrs stdenv.cc.isClang { NIX_CFLAGS_COMPILE = "-Wno-error=incompatible-function-pointer-types"; }; preCheck = '' export HOME=$(mktemp -d) # No audio or video device in test environment export SDL_VIDEODRIVER=dummy export SDL_AUDIODRIVER=disk # traceback for segfaults export PYTHONFAULTHANDLER=1 ''; checkPhase = '' runHook preCheck ${python.interpreter} -m pygame.tests -v --exclude opengl,timing --time_out 300 runHook postCheck ''; pythonImportsCheck = [ "pygame" "pygame.camera" "pygame.colordict" "pygame.cursors" "pygame.freetype" "pygame.ftfont" "pygame.locals" "pygame.midi" "pygame.pkgdata" "pygame.sndarray" # requires numpy "pygame.sprite" "pygame.surfarray" "pygame.sysfont" "pygame.version" ]; passthru.updateScript = nix-update-script { }; passthru.tests = { inherit pygame-gui; }; meta = { description = "Pygame Community Edition (CE) - library for multimedia application built on SDL"; homepage = "https://pyga.me/"; changelog = "https://github.com/pygame-community/pygame-ce/releases/tag/${src.tag}"; license = lib.licenses.lgpl21Plus; maintainers = [ lib.maintainers.pbsds ]; platforms = lib.platforms.unix; }; }