{ lib, stdenv, buildPythonPackage, fetchFromGitHub, replaceVars, fontconfig, python, # build-system cython, setuptools, # nativeBuildInputs SDL2, pkg-config, # buildInputs freetype, libjpeg, libpng, libX11, portmidi, SDL2_image, SDL2_mixer, SDL2_ttf, }: buildPythonPackage rec { pname = "pygame"; version = "2.6.1"; pyproject = true; src = fetchFromGitHub { owner = "pygame"; repo = "pygame"; tag = version; # Unicode file names lead to different checksums on HFS+ vs. other # filesystems because of unicode normalisation. The documentation # has such files and will be removed. hash = "sha256-paSDF0oPogq0g0HSDRagGu0OfsqIku6q4GGAMveGntk="; postFetch = "rm -rf $out/docs/reST"; }; patches = [ # Patch pygame's dependency resolution to let it find build inputs (replaceVars ./fix-dependency-finding.patch { buildinputs_include = builtins.toJSON ( builtins.concatMap (dep: [ "${lib.getDev dep}/" "${lib.getDev dep}/include" "${lib.getDev dep}/include/SDL2" ]) buildInputs ); buildinputs_lib = builtins.toJSON ( builtins.concatMap (dep: [ "${lib.getLib dep}/" "${lib.getLib dep}/lib" ]) buildInputs ); }) # mixer queue test returns busy queue when it shouldn't ./skip-mixer-test.patch # https://github.com/libsdl-org/sdl2-compat/issues/476 ./skip-rle-tests.patch # https://github.com/libsdl-org/sdl2-compat/issues/489 ./adapt-to-sdl3-format-message.patch # https://github.com/pygame/pygame/pull/4497 ./0001-Use-SDL_HasSurfaceRLE-when-available.patch ./0002-Don-t-assume-that-touch-devices-support-get_num_fing.patch ]; postPatch = '' substituteInPlace src_py/sysfont.py \ --replace-fail 'path="fc-list"' 'path="${fontconfig}/bin/fc-list"' \ --replace-fail /usr/X11/bin/fc-list ${fontconfig}/bin/fc-list ''; build-system = [ cython setuptools ]; nativeBuildInputs = [ SDL2 pkg-config ]; buildInputs = [ freetype libjpeg libpng libX11 portmidi SDL2 (SDL2_image.override { enableSTB = false; }) SDL2_mixer SDL2_ttf ]; preConfigure = '' ${python.pythonOnBuildForHost.interpreter} buildconfig/config.py ''; env = lib.optionalAttrs stdenv.cc.isClang { NIX_CFLAGS_COMPILE = "-Wno-error=incompatible-function-pointer-types"; }; checkPhase = '' runHook preCheck # No audio or video device in test environment export SDL_VIDEODRIVER=dummy export SDL_AUDIODRIVER=disk # traceback for segfaults export PYTHONFAULTHANDLER=1 ${python.interpreter} -m pygame.tests -v \ --exclude opengl,timing \ --time_out 300 runHook postCheck ''; pythonImportsCheck = [ "pygame" ]; meta = { description = "Python library for games"; homepage = "https://www.pygame.org/"; changelog = "https://github.com/pygame/pygame/releases/tag/${src.tag}"; license = lib.licenses.lgpl21Plus; maintainers = with lib.maintainers; [ emilytrau ]; platforms = lib.platforms.unix; }; }