Merge branch 'master' into staging
This commit is contained in:
240
doc/languages-frameworks/android.section.md
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240
doc/languages-frameworks/android.section.md
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@@ -0,0 +1,240 @@
|
||||
---
|
||||
title: Android
|
||||
author: Sander van der Burg
|
||||
date: 2018-11-18
|
||||
---
|
||||
# Android
|
||||
|
||||
The Android build environment provides three major features and a number of
|
||||
supporting features.
|
||||
|
||||
Deploying an Android SDK installation with plugins
|
||||
--------------------------------------------------
|
||||
The first use case is deploying the SDK with a desired set of plugins or subsets
|
||||
of an SDK.
|
||||
|
||||
```nix
|
||||
with import <nixpkgs> {};
|
||||
|
||||
let
|
||||
androidComposition = androidenv.composeAndroidPackages {
|
||||
toolsVersion = "25.2.5";
|
||||
platformToolsVersion = "27.0.1";
|
||||
buildToolsVersions = [ "27.0.3" ];
|
||||
includeEmulator = false;
|
||||
emulatorVersion = "27.2.0";
|
||||
platformVersions = [ "24" ];
|
||||
includeSources = false;
|
||||
includeDocs = false;
|
||||
includeSystemImages = false;
|
||||
systemImageTypes = [ "default" ];
|
||||
abiVersions = [ "armeabi-v7a" ];
|
||||
lldbVersions = [ "2.0.2558144" ];
|
||||
cmakeVersions = [ "3.6.4111459" ];
|
||||
includeNDK = false;
|
||||
ndkVersion = "16.1.4479499";
|
||||
useGoogleAPIs = false;
|
||||
useGoogleTVAddOns = false;
|
||||
includeExtras = [
|
||||
"extras;google;gcm"
|
||||
];
|
||||
};
|
||||
in
|
||||
androidComposition.androidsdk
|
||||
```
|
||||
|
||||
The above function invocation states that we want an Android SDK with the above
|
||||
specified plugin versions. By default, most plugins are disabled. Notable
|
||||
exceptions are the tools, platform-tools and build-tools sub packages.
|
||||
|
||||
The following parameters are supported:
|
||||
|
||||
* `toolsVersion`, specifies the version of the tools package to use
|
||||
* `platformsToolsVersion` specifies the version of the `platform-tools` plugin
|
||||
* `buildToolsVersion` specifies the versions of the `build-tools` plugins to
|
||||
use.
|
||||
* `includeEmulator` specifies whether to deploy the emulator package (`false`
|
||||
by default). When enabled, the version of the emulator to deploy can be
|
||||
specified by setting the `emulatorVersion` parameter.
|
||||
* `includeDocs` specifies whether the documentation catalog should be included.
|
||||
* `lldbVersions` specifies what LLDB versions should be deployed.
|
||||
* `cmakeVersions` specifies which CMake versions should be deployed.
|
||||
* `includeNDK` specifies that the Android NDK bundle should be included.
|
||||
Defaults to: `false`.
|
||||
* `ndkVersion` specifies the NDK version that we want to use.
|
||||
* `includeExtras` is an array of identifier strings referring to arbitrary
|
||||
add-on packages that should be installed.
|
||||
* `platformVersions` specifies which platform SDK versions should be included.
|
||||
|
||||
For each platform version that has been specified, we can apply the following
|
||||
options:
|
||||
|
||||
* `includeSystemImages` specifies whether a system image for each platform SDK
|
||||
should be included.
|
||||
* `includeSources` specifies whether the sources for each SDK version should be
|
||||
included.
|
||||
* `useGoogleAPIs` specifies that for each selected platform version the
|
||||
Google API should be included.
|
||||
* `useGoogleTVAddOns` specifies that for each selected platform version the
|
||||
Google TV add-on should be included.
|
||||
|
||||
For each requested system image we can specify the following options:
|
||||
|
||||
* `systemImageTypes` specifies what kind of system images should be included.
|
||||
Defaults to: `default`.
|
||||
* `abiVersions` specifies what kind of ABI version of each system image should
|
||||
be included. Defaults to: `armeabi-v7a`.
|
||||
|
||||
Most of the function arguments have reasonable default settings.
|
||||
|
||||
When building the above expression with:
|
||||
|
||||
```bash
|
||||
$ nix-build
|
||||
```
|
||||
|
||||
The Android SDK gets deployed with all desired plugin versions.
|
||||
|
||||
We can also deploy subsets of the Android SDK. For example, to only the the
|
||||
`platform-tools` package, you can evaluate the following expression:
|
||||
|
||||
```nix
|
||||
with import <nixpkgs> {};
|
||||
|
||||
let
|
||||
androidComposition = androidenv.composeAndroidPackages {
|
||||
# ...
|
||||
};
|
||||
in
|
||||
androidComposition.platform-tools
|
||||
```
|
||||
|
||||
Using predefine Android package compositions
|
||||
--------------------------------------------
|
||||
In addition to composing an Android package set manually, it is also possible
|
||||
to use a predefined composition that contains all basic packages for a specific
|
||||
Android version, such as version 9.0 (API-level 28).
|
||||
|
||||
The following Nix expression can be used to deploy the entire SDK with all basic
|
||||
plugins:
|
||||
|
||||
```nix
|
||||
with import <nixpkgs> {};
|
||||
|
||||
androidenv.androidPkgs_9_0.androidsdk
|
||||
```
|
||||
|
||||
It is also possible to use one plugin only:
|
||||
|
||||
```nix
|
||||
with import <nixpkgs> {};
|
||||
|
||||
androidenv.androidPkgs_9_0.platform-tools
|
||||
```
|
||||
|
||||
Building an Android application
|
||||
-------------------------------
|
||||
In addition to the SDK, it is also possible to build an Ant-based Android
|
||||
project and automatically deploy all the Android plugins that a project
|
||||
requires.
|
||||
|
||||
```nix
|
||||
with import <nixpkgs> {};
|
||||
|
||||
androidenv.buildApp {
|
||||
name = "MyAndroidApp";
|
||||
src = ./myappsources;
|
||||
release = true;
|
||||
|
||||
# If release is set to true, you need to specify the following parameters
|
||||
keyStore = ./keystore;
|
||||
keyAlias = "myfirstapp";
|
||||
keyStorePassword = "mykeystore";
|
||||
keyAliasPassword = "myfirstapp";
|
||||
|
||||
# Any Android SDK parameters that install all the relevant plugins that a
|
||||
# build requires
|
||||
platformVersions = [ "24" ];
|
||||
|
||||
# When we include the NDK, then ndk-build is invoked before Ant gets invoked
|
||||
includeNDK = true;
|
||||
}
|
||||
```
|
||||
|
||||
Aside from the app-specific build parameters (`name`, `src`, `release` and
|
||||
keystore parameters), the `buildApp {}` function supports all the function
|
||||
parameters that the SDK composition function (the function shown in the
|
||||
previous section) supports.
|
||||
|
||||
This build function is particularly useful when it is desired to use
|
||||
[Hydra](http://nixos.org/hydra): the Nix-based continuous integration solution
|
||||
to build Android apps. An Android APK gets exposed as a build product and can be
|
||||
installed on any Android device with a web browser by navigating to the build
|
||||
result page.
|
||||
|
||||
Spawning emulator instances
|
||||
---------------------------
|
||||
For testing purposes, it can also be quite convenient to automatically generate
|
||||
scripts that spawn emulator instances with all desired configuration settings.
|
||||
|
||||
An emulator spawn script can be configured by invoking the `emulateApp {}`
|
||||
function:
|
||||
|
||||
```nix
|
||||
with import <nixpkgs> {};
|
||||
|
||||
androidenv.emulateApp {
|
||||
name = "emulate-MyAndroidApp";
|
||||
platformVersion = "24";
|
||||
abiVersion = "armeabi-v7a"; # mips, x86 or x86_64
|
||||
systemImageType = "default";
|
||||
useGoogleAPIs = false;
|
||||
}
|
||||
```
|
||||
|
||||
It is also possible to specify an APK to deploy inside the emulator
|
||||
and the package and activity names to launch it:
|
||||
|
||||
```nix
|
||||
with import <nixpkgs> {};
|
||||
|
||||
androidenv.emulateApp {
|
||||
name = "emulate-MyAndroidApp";
|
||||
platformVersion = "24";
|
||||
abiVersion = "armeabi-v7a"; # mips, x86 or x86_64
|
||||
systemImageType = "default";
|
||||
useGoogleAPIs = false;
|
||||
app = ./MyApp.apk;
|
||||
package = "MyApp";
|
||||
activity = "MainActivity";
|
||||
}
|
||||
```
|
||||
|
||||
In addition to prebuilt APKs, you can also bind the APK parameter to a
|
||||
`buildApp {}` function invocation shown in the previous example.
|
||||
|
||||
Querying the available versions of each plugin
|
||||
----------------------------------------------
|
||||
When using any of the previously shown functions, it may be a bit inconvenient
|
||||
to find out what options are supported, since the Android SDK provides many
|
||||
plugins.
|
||||
|
||||
A shell script in the `pkgs/development/mobile/androidenv/` sub directory can be used to retrieve all
|
||||
possible options:
|
||||
|
||||
```bash
|
||||
sh ./querypackages.sh packages build-tools
|
||||
```
|
||||
|
||||
The above command-line instruction queries all build-tools versions in the
|
||||
generated `packages.nix` expression.
|
||||
|
||||
Updating the generated expressions
|
||||
----------------------------------
|
||||
Most of the Nix expressions are generated from XML files that the Android
|
||||
package manager uses. To update the expressions run the `generate.sh` script
|
||||
that is stored in the `pkgs/development/mobile/androidenv/` sub directory:
|
||||
|
||||
```bash
|
||||
sh ./generate.sh
|
||||
```
|
||||
@@ -10,12 +10,14 @@
|
||||
Nixpkgs to easily build packages for other programming languages, such as
|
||||
Perl or Haskell. These are described in this chapter.
|
||||
</para>
|
||||
<xi:include href="android.section.xml" />
|
||||
<xi:include href="beam.xml" />
|
||||
<xi:include href="bower.xml" />
|
||||
<xi:include href="coq.xml" />
|
||||
<xi:include href="go.xml" />
|
||||
<xi:include href="haskell.section.xml" />
|
||||
<xi:include href="idris.section.xml" />
|
||||
<xi:include href="ios.section.xml" />
|
||||
<xi:include href="java.xml" />
|
||||
<xi:include href="lua.xml" />
|
||||
<xi:include href="node.section.xml" />
|
||||
@@ -27,6 +29,7 @@
|
||||
<xi:include href="ruby.xml" />
|
||||
<xi:include href="rust.section.xml" />
|
||||
<xi:include href="texlive.xml" />
|
||||
<xi:include href="titanium.section.xml" />
|
||||
<xi:include href="vim.section.xml" />
|
||||
<xi:include href="emscripten.section.xml" />
|
||||
</chapter>
|
||||
|
||||
219
doc/languages-frameworks/ios.section.md
Normal file
219
doc/languages-frameworks/ios.section.md
Normal file
@@ -0,0 +1,219 @@
|
||||
---
|
||||
title: iOS
|
||||
author: Sander van der Burg
|
||||
date: 2018-11-18
|
||||
---
|
||||
# iOS
|
||||
|
||||
This component is basically a wrapper/workaround that makes it possible to
|
||||
expose an Xcode installation as a Nix package by means of symlinking to the
|
||||
relevant executables on the host system.
|
||||
|
||||
Since Xcode can't be packaged with Nix, nor we can publish it as a Nix package
|
||||
(because of its license) this is basically the only integration strategy
|
||||
making it possible to do iOS application builds that integrate with other
|
||||
components of the Nix ecosystem
|
||||
|
||||
The primary objective of this project is to use the Nix expression language to
|
||||
specify how iOS apps can be built from source code, and to automatically spawn
|
||||
iOS simulator instances for testing.
|
||||
|
||||
This component also makes it possible to use [Hydra](http://nixos.org/hydra),
|
||||
the Nix-based continuous integration server to regularly build iOS apps and to
|
||||
do wireless ad-hoc installations of enterprise IPAs on iOS devices through
|
||||
Hydra.
|
||||
|
||||
The Xcode build environment implements a number of features.
|
||||
|
||||
Deploying a proxy component wrapper exposing Xcode
|
||||
--------------------------------------------------
|
||||
The first use case is deploying a Nix package that provides symlinks to the Xcode
|
||||
installation on the host system. This package can be used as a build input to
|
||||
any build function implemented in the Nix expression language that requires
|
||||
Xcode.
|
||||
|
||||
```nix
|
||||
let
|
||||
pkgs = import <nixpkgs> {};
|
||||
|
||||
xcodeenv = import ./xcodeenv {
|
||||
inherit (pkgs) stdenv;
|
||||
};
|
||||
in
|
||||
xcodeenv.composeXcodeWrapper {
|
||||
version = "9.2";
|
||||
xcodeBaseDir = "/Applications/Xcode.app";
|
||||
}
|
||||
```
|
||||
|
||||
By deploying the above expression with `nix-build` and inspecting its content
|
||||
you will notice that several Xcode-related executables are exposed as a Nix
|
||||
package:
|
||||
|
||||
```bash
|
||||
$ ls result/bin
|
||||
lrwxr-xr-x 1 sander staff 94 1 jan 1970 Simulator -> /Applications/Xcode.app/Contents/Developer/Applications/Simulator.app/Contents/MacOS/Simulator
|
||||
lrwxr-xr-x 1 sander staff 17 1 jan 1970 codesign -> /usr/bin/codesign
|
||||
lrwxr-xr-x 1 sander staff 17 1 jan 1970 security -> /usr/bin/security
|
||||
lrwxr-xr-x 1 sander staff 21 1 jan 1970 xcode-select -> /usr/bin/xcode-select
|
||||
lrwxr-xr-x 1 sander staff 61 1 jan 1970 xcodebuild -> /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild
|
||||
lrwxr-xr-x 1 sander staff 14 1 jan 1970 xcrun -> /usr/bin/xcrun
|
||||
```
|
||||
|
||||
Building an iOS application
|
||||
---------------------------
|
||||
We can build an iOS app executable for the simulator, or an IPA/xcarchive file
|
||||
for release purposes, e.g. ad-hoc, enterprise or store installations, by
|
||||
executing the `xcodeenv.buildApp {}` function:
|
||||
|
||||
```nix
|
||||
let
|
||||
pkgs = import <nixpkgs> {};
|
||||
|
||||
xcodeenv = import ./xcodeenv {
|
||||
inherit (pkgs) stdenv;
|
||||
};
|
||||
in
|
||||
xcodeenv.buildApp {
|
||||
name = "MyApp";
|
||||
src = ./myappsources;
|
||||
sdkVersion = "11.2";
|
||||
|
||||
target = null; # Corresponds to the name of the app by default
|
||||
configuration = null; # Release for release builds, Debug for debug builds
|
||||
scheme = null; # -scheme will correspond to the app name by default
|
||||
sdk = null; # null will set it to 'iphonesimulator` for simulator builds or `iphoneos` to real builds
|
||||
xcodeFlags = "";
|
||||
|
||||
release = true;
|
||||
certificateFile = ./mycertificate.p12;
|
||||
certificatePassword = "secret";
|
||||
provisioningProfile = ./myprovisioning.profile;
|
||||
signMethod = "ad-hoc"; # 'enterprise' or 'store'
|
||||
generateIPA = true;
|
||||
generateXCArchive = false;
|
||||
|
||||
enableWirelessDistribution = true;
|
||||
installURL = "/installipa.php";
|
||||
bundleId = "mycompany.myapp";
|
||||
appVersion = "1.0";
|
||||
|
||||
# Supports all xcodewrapper parameters as well
|
||||
xcodeBaseDir = "/Applications/Xcode.app";
|
||||
}
|
||||
```
|
||||
|
||||
The above function takes a variety of parameters:
|
||||
* The `name` and `src` parameters are mandatory and specify the name of the app
|
||||
and the location where the source code resides
|
||||
* `sdkVersion` specifies which version of the iOS SDK to use.
|
||||
|
||||
It also possile to adjust the `xcodebuild` parameters. This is only needed in
|
||||
rare circumstances. In most cases the default values should suffice:
|
||||
|
||||
* Specifies which `xcodebuild` target to build. By default it takes the target
|
||||
that has the same name as the app.
|
||||
* The `configuration` parameter can be overridden if desired. By default, it
|
||||
will do a debug build for the simulator and a release build for real devices.
|
||||
* The `scheme` parameter specifies which `-scheme` parameter to propagate to
|
||||
`xcodebuild`. By default, it corresponds to the app name.
|
||||
* The `sdk` parameter specifies which SDK to use. By default, it picks
|
||||
`iphonesimulator` for simulator builds and `iphoneos` for release builds.
|
||||
* The `xcodeFlags` parameter specifies arbitrary command line parameters that
|
||||
should be propagated to `xcodebuild`.
|
||||
|
||||
By default, builds are carried out for the iOS simulator. To do release builds
|
||||
(builds for real iOS devices), you must set the `release` parameter to `true`.
|
||||
In addition, you need to set the following parameters:
|
||||
|
||||
* `certificateFile` refers to a P12 certificate file.
|
||||
* `certificatePassword` specifies the password of the P12 certificate.
|
||||
* `provisioningProfile` refers to the provision profile needed to sign the app
|
||||
* `signMethod` should refer to `ad-hoc` for signing the app with an ad-hoc
|
||||
certificate, `enterprise` for enterprise certificates and `app-store` for App
|
||||
store certificates.
|
||||
* `generateIPA` specifies that we want to produce an IPA file (this is probably
|
||||
what you want)
|
||||
* `generateXCArchive` specifies thet we want to produce an xcarchive file.
|
||||
|
||||
When building IPA files on Hydra and when it is desired to allow iOS devices to
|
||||
install IPAs by browsing to the Hydra build products page, you can enable the
|
||||
`enableWirelessDistribution` parameter.
|
||||
|
||||
When enabled, you need to configure the following options:
|
||||
|
||||
* The `installURL` parameter refers to the URL of a PHP script that composes the
|
||||
`itms-services://` URL allowing iOS devices to install the IPA file.
|
||||
* `bundleId` refers to the bundle ID value of the app
|
||||
* `appVersion` refers to the app's version number
|
||||
|
||||
To use wireless adhoc distributions, you must also install the corresponding
|
||||
PHP script on a web server (see section: 'Installing the PHP script for wireless
|
||||
ad hoc installations from Hydra' for more information).
|
||||
|
||||
In addition to the build parameters, you can also specify any parameters that
|
||||
the `xcodeenv.composeXcodeWrapper {}` function takes. For example, the
|
||||
`xcodeBaseDir` parameter can be overridden to refer to a different Xcode
|
||||
version.
|
||||
|
||||
Spawning simulator instances
|
||||
----------------------------
|
||||
In addition to building iOS apps, we can also automatically spawn simulator
|
||||
instances:
|
||||
|
||||
```nix
|
||||
let
|
||||
pkgs = import <nixpkgs> {};
|
||||
|
||||
xcodeenv = import ./xcodeenv {
|
||||
inherit (pkgs) stdenv;
|
||||
};
|
||||
in
|
||||
xcode.simulateApp {
|
||||
name = "simulate";
|
||||
|
||||
# Supports all xcodewrapper parameters as well
|
||||
xcodeBaseDir = "/Applications/Xcode.app";
|
||||
}
|
||||
```
|
||||
|
||||
The above expression produces a script that starts the simulator from the
|
||||
provided Xcode installation. The script can be started as follows:
|
||||
|
||||
```bash
|
||||
./result/bin/run-test-simulator
|
||||
```
|
||||
|
||||
By default, the script will show an overview of UDID for all available simulator
|
||||
instances and asks you to pick one. You can also provide a UDID as a
|
||||
command-line parameter to launch an instance automatically:
|
||||
|
||||
```bash
|
||||
./result/bin/run-test-simulator 5C93129D-CF39-4B1A-955F-15180C3BD4B8
|
||||
```
|
||||
|
||||
You can also extend the simulator script to automatically deploy and launch an
|
||||
app in the requested simulator instance:
|
||||
|
||||
```nix
|
||||
let
|
||||
pkgs = import <nixpkgs> {};
|
||||
|
||||
xcodeenv = import ./xcodeenv {
|
||||
inherit (pkgs) stdenv;
|
||||
};
|
||||
in
|
||||
xcode.simulateApp {
|
||||
name = "simulate";
|
||||
bundleId = "mycompany.myapp";
|
||||
app = xcode.buildApp {
|
||||
# ...
|
||||
};
|
||||
|
||||
# Supports all xcodewrapper parameters as well
|
||||
xcodeBaseDir = "/Applications/Xcode.app";
|
||||
}
|
||||
```
|
||||
|
||||
By providing the result of an `xcode.buildApp {}` function and configuring the
|
||||
app bundle id, the app gets deployed automatically and started.
|
||||
115
doc/languages-frameworks/titanium.section.md
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115
doc/languages-frameworks/titanium.section.md
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---
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title: Titanium
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author: Sander van der Burg
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date: 2018-11-18
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---
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# Titanium
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The Nixpkgs repository contains facilities to deploy a variety of versions of
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the [Titanium SDK](https://www.appcelerator.com) versions, a cross-platform
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mobile app development framework using JavaScript as an implementation language,
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and includes a function abstraction making it possible to build Titanium
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applications for Android and iOS devices from source code.
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Not all Titanium features supported -- currently, it can only be used to build
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Android and iOS apps.
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Building a Titanium app
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-----------------------
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We can build a Titanium app from source for Android or iOS and for debugging or
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release purposes by invoking the `titaniumenv.buildApp {}` function:
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```nix
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titaniumenv.buildApp {
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name = "myapp";
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src = ./myappsource;
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preBuild = "";
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target = "android"; # or 'iphone'
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tiVersion = "7.1.0.GA";
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release = true;
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androidsdkArgs = {
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platformVersions = [ "25" "26" ];
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};
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androidKeyStore = ./keystore;
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androidKeyAlias = "myfirstapp";
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androidKeyStorePassword = "secret";
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xcodeBaseDir = "/Applications/Xcode.app";
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xcodewrapperArgs = {
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version = "9.3";
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};
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iosMobileProvisioningProfile = ./myprovisioning.profile;
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iosCertificateName = "My Company";
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iosCertificate = ./mycertificate.p12;
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iosCertificatePassword = "secret";
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iosVersion = "11.3";
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iosBuildStore = false;
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enableWirelessDistribution = true;
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installURL = "/installipa.php";
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}
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```
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The `titaniumenv.buildApp {}` function takes the following parameters:
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* The `name` parameter refers to the name in the Nix store.
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* The `src` parameter refers to the source code location of the app that needs
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to be built.
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* `preRebuild` contains optional build instructions that are carried out before
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the build starts.
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* `target` indicates for which device the app must be built. Currently only
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'android' and 'iphone' (for iOS) are supported.
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* `tiVersion` can be used to optionally override the requested Titanium version
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in `tiapp.xml`. If not specified, it will use the version in `tiapp.xml`.
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* `release` should be set to true when building an app for submission to the
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Google Playstore or Apple Appstore. Otherwise, it should be false.
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When the `target` has been set to `android`, we can configure the following
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parameters:
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* The `androidSdkArgs` parameter refers to an attribute set that propagates all
|
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parameters to the `androidenv.composeAndroidPackages {}` function. This can
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be used to install all relevant Android plugins that may be needed to perform
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the Android build. If no parameters are given, it will deploy the platform
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SDKs for API-levels 25 and 26 by default.
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When the `release` parameter has been set to true, you need to provide
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parameters to sign the app:
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* `androidKeyStore` is the path to the keystore file
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* `androidKeyAlias` is the key alias
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* `androidKeyStorePassword` refers to the password to open the keystore file.
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|
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When the `target` has been set to `iphone`, we can configure the following
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parameters:
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* The `xcodeBaseDir` parameter refers to the location where Xcode has been
|
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installed. When none value is given, the above value is the default.
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* The `xcodewrapperArgs` parameter passes arbitrary parameters to the
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`xcodeenv.composeXcodeWrapper {}` function. This can, for example, be used
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to adjust the default version of Xcode.
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When `release` has been set to true, you also need to provide the following
|
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parameters:
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|
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* `iosMobileProvisioningProfile` refers to a mobile provisioning profile needed
|
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for signing.
|
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* `iosCertificateName` refers to the company name in the P12 certificate.
|
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* `iosCertificate` refers to the path to the P12 file.
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* `iosCertificatePassword` contains the password to open the P12 file.
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* `iosVersion` refers to the iOS SDK version to use. It defaults to the latest
|
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version.
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* `iosBuildStore` should be set to `true` when building for the Apple Appstore
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submission. For enterprise or ad-hoc builds it should be set to `false`.
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When `enableWirelessDistribution` has been enabled, you must also provide the
|
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path of the PHP script (`installURL`) (that is included with the iOS build
|
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environment) to enable wireless ad-hoc installations.
|
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|
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Emulating or simulating the app
|
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-------------------------------
|
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It is also possible to simulate the correspond iOS simulator build by using
|
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`xcodeenv.simulateApp {}` and emulate an Android APK by using
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`androidenv.emulateApp {}`.
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