diff --git a/pkgs/development/python-modules/pygame-original/default.nix b/pkgs/development/python-modules/pygame-original/default.nix index 988a5fc26951..f3c18549dfc7 100644 --- a/pkgs/development/python-modules/pygame-original/default.nix +++ b/pkgs/development/python-modules/pygame-original/default.nix @@ -75,9 +75,6 @@ buildPythonPackage rec { # https://github.com/pygame/pygame/pull/4651 ./0001-Use-SDL_AllocFormat-instead-of-creating-it-manually.patch - - # test_make_surface__subclassed_surface fails in headless environment - ./skip-pixelarray-test.patch ]; postPatch = '' diff --git a/pkgs/development/python-modules/pygame-original/skip-pixelarray-test.patch b/pkgs/development/python-modules/pygame-original/skip-pixelarray-test.patch deleted file mode 100644 index 17a604fd326d..000000000000 --- a/pkgs/development/python-modules/pygame-original/skip-pixelarray-test.patch +++ /dev/null @@ -1,12 +0,0 @@ -diff --git a/test/pixelarray_test.py b/test/pixelarray_test.py -index 1111111..2222222 100644 ---- a/test/pixelarray_test.py -+++ b/test/pixelarray_test.py -@@ -1005,6 +1005,7 @@ class PixelArrayTypeTest(unittest.TestCase, TestMixin): - self.assertEqual(new_surface.get_palette(), expected_palette) - pygame.display.quit() - -+ @unittest.skip("fails in headless environment due to surface flags mismatch") - def test_make_surface__subclassed_surface(self): - """Ensure make_surface can handle subclassed surfaces.""" - diff --git a/pkgs/development/python-modules/pygame-original/skip-rle-tests.patch b/pkgs/development/python-modules/pygame-original/skip-rle-tests.patch deleted file mode 100644 index 536f4ebc608a..000000000000 --- a/pkgs/development/python-modules/pygame-original/skip-rle-tests.patch +++ /dev/null @@ -1,28 +0,0 @@ -diff --git a/test/surface_test.py b/test/surface_test.py -index b1147d27..c7ba2928 100644 ---- a/test/surface_test.py -+++ b/test/surface_test.py -@@ -239,6 +239,7 @@ class SurfaceTypeTest(unittest.TestCase): - for pt in test_utils.rect_outer_bounds(fill_rect): - self.assertNotEqual(s1.get_at(pt), color) - -+ @unittest.skipIf(True, "AssertionError: 0 is not true") - def test_fill_rle(self): - """Test RLEACCEL flag with fill()""" - color = (250, 25, 25, 255) -@@ -346,6 +347,7 @@ class SurfaceTypeTest(unittest.TestCase): - finally: - pygame.display.quit() - -+ @unittest.skipIf(True, "https://github.com/libsdl-org/SDL/pull/14429") - def test_solarwolf_rle_usage_2(self): - """Test for RLE status after setting alpha""" - -@@ -377,6 +379,7 @@ class SurfaceTypeTest(unittest.TestCase): - finally: - pygame.display.quit() - -+ @unittest.skipIf(True, "https://github.com/libsdl-org/SDL/issues/14424") - def test_set_alpha__set_colorkey_rle(self): - pygame.display.init() - try: