diff --git a/pkgs/tools/graphics/directx-shader-compiler/default.nix b/pkgs/tools/graphics/directx-shader-compiler/default.nix index 192dd7e88f79..6549c0bbade5 100644 --- a/pkgs/tools/graphics/directx-shader-compiler/default.nix +++ b/pkgs/tools/graphics/directx-shader-compiler/default.nix @@ -2,7 +2,7 @@ stdenv.mkDerivation rec { pname = "directx-shader-compiler"; - version = "1.7.2212"; + version = "1.7.2212.1"; # Put headers in dev, there are lot of them which aren't necessary for # using the compiler binary. @@ -12,7 +12,7 @@ stdenv.mkDerivation rec { owner = "microsoft"; repo = "DirectXShaderCompiler"; rev = "v${version}"; - hash = "sha256-/FuG6ThvA3XMlHhnshRJpKC+vf4LM8/hurUoPagpTqA="; + hash = "sha256-old/vGNoj0mimuvd/RkwNeynBp+gBrkwQ7ah2oUZll0="; fetchSubmodules = true; };