lua: take into propagated-build-inputs when building LUA_PATH
so far we ignored propagated-build-inputs
This commit is contained in:
@@ -54,7 +54,7 @@ stdenv.mkDerivation (finalAttrs:
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LuaCPathSearchPaths = luaPackages.luaLib.luaCPathList;
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LuaCPathSearchPaths = luaPackages.luaLib.luaCPathList;
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setupHook = builtins.toFile "lua-setup-hook" ''
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setupHook = builtins.toFile "lua-setup-hook" ''
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source @out@/nix-support/utils.sh
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source @out@/nix-support/utils.sh
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addEnvHooks "$hostOffset" addToLuaPath
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addEnvHooks "$hostOffset" luaEnvHook
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'';
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'';
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nativeBuildInputs = [ makeWrapper ];
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nativeBuildInputs = [ makeWrapper ];
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@@ -96,4 +96,17 @@ in
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touch $out
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touch $out
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'');
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'');
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/*
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Check that a lua package's propagatedBuildInputs end up in LUA_PATH
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*/
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checkPropagatedBuildInputs = pkgs.runCommandLocal "test-${lua.name}-setup-hook" ({
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# lua-curl is a propagatedBuildInput of rest-nvim has
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buildInputs = [ lua.pkgs.rest-nvim ];
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}) (''
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${lua}/bin/lua -e "require'cURL'"
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touch $out
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'');
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})
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})
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@@ -1,4 +1,8 @@
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#!/bin/sh
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#!/bin/bash
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declare -gA luaPathsSeen=()
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# shellcheck disable=SC2164,SC2041
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nix_print() {
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nix_print() {
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if [ ${NIX_DEBUG:-0} -ge $1 ]; then
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if [ ${NIX_DEBUG:-0} -ge $1 ]; then
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echo "$2"
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echo "$2"
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@@ -33,10 +37,16 @@ addToLuaSearchPathWithCustomDelimiter() {
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shopt -u globstar
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shopt -u globstar
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}
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}
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# used in setup Hooks to load LUA_PATH and LUA_CPATH
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# luaEnvHook
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luaEnvHook() {
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_addToLuaPath "$1"
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}
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addToLuaPath() {
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addToLuaPath() {
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local dir="$1"
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local dir="$1"
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if [[ ! -d "$dir" ]]; then
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if [ ! -d "$dir" ]; then
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nix_debug "$dir not a directory abort"
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nix_debug "$dir not a directory abort"
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return 0
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return 0
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fi
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fi
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@@ -52,3 +62,74 @@ addToLuaPath() {
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cd - >/dev/null
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cd - >/dev/null
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}
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}
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_addToLuaPath() {
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local dir="$1"
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echo "_addToLuaPath called for dir $dir"
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if [[ ! -d "$dir" ]]; then
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nix_debug "$dir not a directory abort"
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return 0
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fi
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# set -x
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# if [ -n "${pythonPathsSeen[$dir]}" ]; then return; fi
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if [[ -n "${luaPathsSeen[$dir]:-}" ]]; then
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# if [ -n "${luaPathsSeen[$dir]}" ]; then
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echo "$dir already parsed"
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return
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fi
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luaPathsSeen["$dir"]=true
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# shellcheck disable=SC2164
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cd "$dir"
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for pattern in @luapathsearchpaths@; do
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addToLuaSearchPathWithCustomDelimiter LUA_PATH "$PWD/$pattern"
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done
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# LUA_CPATH
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for pattern in @luacpathsearchpaths@; do
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addToLuaSearchPathWithCustomDelimiter LUA_CPATH "$PWD/$pattern"
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done
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cd - >/dev/null
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addToSearchPath program_PATH "$dir"/bin
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# Inspect the propagated inputs (if they exist) and recur on them.
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local prop="$dir/nix-support/propagated-build-inputs"
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if [ -e "$prop" ]; then
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local new_path
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for new_path in $(cat $prop); do
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echo "newpath: $new_path"
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_addToLuaPath "$new_path"
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done
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fi
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}
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# Builds environment variables like LUA_PATH and PATH walking through closure
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# of dependencies.
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buildLuaPath() {
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local luaPath="$1"
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local path
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echo "BUILD_LUA_PATH"
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# # set -x
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# # Create an empty table of paths (see doc on loadFromPropagatedInputs
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# # for how this is used). Build up the program_PATH and program_LUA_PATH
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# # variables.
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# declare -gA luaPathsSeen=()
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# # shellcheck disable=SC2034
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program_PATH=
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luaPathsSeen["@lua@"]=1
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# addToSearchPath program_PATH @lua@/bin
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for path in $luaPath; do
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_addToLuaPath "$path"
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done
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}
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@@ -9,24 +9,6 @@ wrapLuaPrograms() {
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wrapLuaProgramsIn "$out/bin" "$out $luaPath"
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wrapLuaProgramsIn "$out/bin" "$out $luaPath"
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}
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}
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# Builds environment variables like LUA_PATH and PATH walking through closure
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# of dependencies.
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buildLuaPath() {
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local luaPath="$1"
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local path
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# Create an empty table of paths (see doc on loadFromPropagatedInputs
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# for how this is used). Build up the program_PATH and program_LUA_PATH
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# variables.
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declare -A luaPathsSeen=()
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program_PATH=
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luaPathsSeen["@lua@"]=1
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addToSearchPath program_PATH @lua@/bin
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for path in $luaPath; do
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addToLuaPath "$path"
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done
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}
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# with an executable shell script which will set some environment variables
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# with an executable shell script which will set some environment variables
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# and then call into the original binary (which has been given a .wrapped suffix).
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# and then call into the original binary (which has been given a .wrapped suffix).
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# luaPath is a list of directories
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# luaPath is a list of directories
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@@ -47,7 +29,6 @@ wrapLuaProgramsIn() {
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# Find all regular files in the output directory that are executable.
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# Find all regular files in the output directory that are executable.
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find "$dir" -type f -perm -0100 -print0 | while read -d "" f; do
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find "$dir" -type f -perm -0100 -print0 | while read -d "" f; do
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# Rewrite "#! .../env lua" to "#! /nix/store/.../lua".
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# Rewrite "#! .../env lua" to "#! /nix/store/.../lua".
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# Strip suffix, like "3" or "2.7m" -- we don't have any choice on which
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# Lua to use besides one with this hook anyway.
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# Lua to use besides one with this hook anyway.
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if head -n1 "$f" | grep -q '#!.*/env.*\(lua\)'; then
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if head -n1 "$f" | grep -q '#!.*/env.*\(lua\)'; then
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sed -i "$f" -e "1 s^.*/env[ ]*\(lua\)[^ ]*^#! @executable@^"
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sed -i "$f" -e "1 s^.*/env[ ]*\(lua\)[^ ]*^#! @executable@^"
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@@ -73,28 +54,3 @@ wrapLuaProgramsIn() {
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done
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done
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}
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}
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# Adds the lib and bin directories to the LUA_PATH and PATH variables,
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# respectively. Recurses on any paths declared in
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# `propagated-native-build-inputs`, while avoiding duplicating paths by
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# flagging the directories it has visited in `luaPathsSeen`.
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loadFromPropagatedInputs() {
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local dir="$1"
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# Stop if we've already visited here.
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if [ -n "${luaPathsSeen[$dir]}" ]; then
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return
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fi
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luaPathsSeen[$dir]=1
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addToLuaPath "$dir"
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addToSearchPath program_PATH $dir/bin
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# Inspect the propagated inputs (if they exist) and recur on them.
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local prop="$dir/nix-support/propagated-native-build-inputs"
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if [ -e "$prop" ]; then
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local new_path
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for new_path in $(cat $prop); do
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loadFromPropagatedInputs "$new_path"
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done
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fi
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}
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@@ -30,7 +30,7 @@ let
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fi
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fi
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mkdir -p "$out/bin"
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mkdir -p "$out/bin"
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addToLuaPath "$out"
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buildLuaPath "$out"
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# take every binary from lua packages and put them into the env
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# take every binary from lua packages and put them into the env
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for path in ${lib.concatStringsSep " " paths}; do
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for path in ${lib.concatStringsSep " " paths}; do
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@@ -114,7 +114,7 @@ stdenv.mkDerivation (finalAttrs: {
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setupHook = builtins.toFile "lua-setup-hook" ''
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setupHook = builtins.toFile "lua-setup-hook" ''
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source @out@/nix-support/utils.sh
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source @out@/nix-support/utils.sh
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addEnvHooks "$hostOffset" addToLuaPath
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addEnvHooks "$hostOffset" luaEnvHook
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'';
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'';
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# copied from python
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# copied from python
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Reference in New Issue
Block a user