diff --git a/pkgs/tools/graphics/directx-shader-compiler/default.nix b/pkgs/tools/graphics/directx-shader-compiler/default.nix index c2c4c004d823..73a7a8f86ef4 100644 --- a/pkgs/tools/graphics/directx-shader-compiler/default.nix +++ b/pkgs/tools/graphics/directx-shader-compiler/default.nix @@ -10,7 +10,7 @@ stdenv.mkDerivation (finalAttrs: { pname = "directx-shader-compiler"; - version = "1.8.2502"; + version = "1.8.2505"; # Put headers in dev, there are lot of them which aren't necessary for # using the compiler binary. @@ -23,7 +23,7 @@ stdenv.mkDerivation (finalAttrs: { owner = "microsoft"; repo = "DirectXShaderCompiler"; rev = "v${finalAttrs.version}"; - hash = "sha256-O2kmUudZyga1VxhCReessRDlgi5edU6nvwvyr72cU3c="; + hash = "sha256-o1yLn3Fp3a9KhR2ZhAr8K2Mf1neMUL0g1Zf7GQ0TgQU="; fetchSubmodules = true; };